Paper/patches/server/0276-Reset-players-airTicks-on-respawn.patch
2022-08-08 16:25:41 +01:00

19 lines
942 B
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: GreenMeanie <GreenMeanieMC@gmail.com>
Date: Sat, 20 Oct 2018 22:34:02 -0400
Subject: [PATCH] Reset players airTicks on respawn
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index be79f80270a7400451dcaac55fba8d3ab7bdda52..5f10a2d21553a8dc8c03ea5951190860ee5a4615 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -2288,6 +2288,7 @@ public class ServerPlayer extends Player {
this.setHealth(this.getMaxHealth());
this.stopUsingItem(); // CraftBukkit - SPIGOT-6682: Clear active item on reset
+ this.setAirSupply(this.getMaxAirSupply()); // Paper
this.remainingFireTicks = 0;
this.fallDistance = 0;
this.foodData = new FoodData(this);