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0ea3083817
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 1e843b72 #510: Add NamespacedKey#fromString() to fetch from user input a4d18241 #581: Add methods to modify despawn delay for wandering villagers CraftBukkit Changes: 0cd8f19f #802: Add methods to modify despawn delay for wandering villagers d5c5d998 SPIGOT-6362: ConcurrentModificationException: null --> Server Crash 8c7d69fe SPIGOT-5228: Entities that are removed during chunk unloads are not properly removed from the chunk.
47 lines
2.6 KiB
Diff
47 lines
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Sat, 22 Aug 2020 23:36:21 +0200
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Subject: [PATCH] Fix SpawnChangeEvent not firing for all use-cases
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index d2edfc8053a3db0a8e27f408bd467b193d8f9d9c..dbba898b226d72d3b88695d62c711256d7e3aee2 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -1875,12 +1875,14 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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}
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// Paper end
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+ public final void setSpawn(BlockPosition blockposition, float f) { this.a(blockposition, f); } // Paper - OBFHELPER
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public void a(BlockPosition blockposition, float f) {
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// Paper - configurable spawn radius
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BlockPosition prevSpawn = this.getSpawn();
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//ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.a(), 0, this.worldData.c()));
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this.worldData.setSpawn(blockposition, f);
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+ new org.bukkit.event.world.SpawnChangeEvent(getWorld(), MCUtil.toLocation(this, prevSpawn)).callEvent(); // Paper
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if (this.keepSpawnInMemory) {
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// if this keepSpawnInMemory is false a plugin has already removed our tickets, do not re-add
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this.removeTicketsForSpawn(this.paperConfig.keepLoadedRange, prevSpawn);
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index ed55a1e6943fb9cdc763d1b7340e3ec53a46106e..616732de1b9860b2f9ad990ae1b9c627db369752 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -388,11 +388,13 @@ public class CraftWorld implements World {
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public boolean setSpawnLocation(int x, int y, int z, float angle) {
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try {
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Location previousLocation = getSpawnLocation();
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- world.worldData.setSpawn(new BlockPosition(x, y, z), angle);
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+ world.setSpawn(new BlockPosition(x, y, z), angle); // Paper - use WorldServer#setSpawn
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+ // Paper start - move to nms.World
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// Notify anyone who's listening.
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- SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
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- server.getPluginManager().callEvent(event);
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+ // SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
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+ // server.getPluginManager().callEvent(event);
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+ // Paper end
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return true;
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} catch (Exception e) {
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