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d5f1ffc2e6
With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
33 lines
1.3 KiB
Diff
33 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 16 Jan 2022 10:34:02 -0800
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Subject: [PATCH] Fix xp reward for baby zombies
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The field that tracks the xpReward was not
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getting reset if the death was cancelled
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so this resets it after each call to
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Zombie#getExperienceReward
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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index 185f0c0d709f374cf6df2654dd9708fca90b1349..9976205537cfe228735687f1e9c52c74ac025690 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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@@ -174,11 +174,16 @@ public class Zombie extends Monster {
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@Override
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public int getExperienceReward() {
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+ final int previousReward = this.xpReward; // Paper - store previous value to reset after calculating XP reward
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if (this.isBaby()) {
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this.xpReward = (int) ((double) this.xpReward * 2.5D);
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}
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- return super.getExperienceReward();
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+ // Paper start - only change the XP reward for the calculations in the super method
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+ int reward = super.getExperienceReward();
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+ this.xpReward = previousReward;
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+ return reward;
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+ // Paper end
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}
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@Override
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