Paper/Spigot-Server-Patches/0372-Server-Tick-Events.patch
Spottedleaf 43ec79a32c Add server oversleep to timings (#2509)
Now everything except waiting for the next tick should be included
in timings
2019-09-29 15:49:38 -05:00

35 lines
1.5 KiB
Diff

From ff943edcb4161947dfae5545652ab4b9c2415a9a Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 27 Mar 2019 22:48:45 -0400
Subject: [PATCH] Server Tick Events
Fires event at start and end of a server tick
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index a7b63ab421..24dccfb7a1 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -1072,6 +1072,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
// Paper end
this.slackActivityAccountant.tickStarted(); // Spigot
long i = SystemUtils.getMonotonicNanos();
+ new com.destroystokyo.paper.event.server.ServerTickStartEvent(this.ticks+1).callEvent(); // Paper
++this.ticks;
this.b(booleansupplier);
@@ -1123,6 +1124,11 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
this.executeAll();
}
// Paper end
+ // Paper start
+ long endTime = System.nanoTime();
+ long remaining = (TICK_TIME - (endTime - lastTick)) - catchupTime;
+ new com.destroystokyo.paper.event.server.ServerTickEndEvent(this.ticks, ((double)(endTime - lastTick) / 1000000D), remaining).callEvent();
+ // Paper end
co.aikar.timings.TimingsManager.FULL_SERVER_TICK.stopTiming(); // Paper
}
--
2.22.1