Paper/Spigot-Server-Patches/0398-Only-count-Natural-Spawned-mobs-towards-natural-spaw.patch
Shane Freeder 0f2ea04c1c
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
af58d316 Fix javadoc warning in Firework.setShotAtAngle

CraftBukkit Changes:
e2dd6555 SPIGOT-5372: Re-add tile entity fixer due to MC-163945
1e7a197f Fix incorrect inequality in 683bae0670
db98d54d SPIGOT-5362: Suspicious stews fail isSimilar check

Spigot Changes:
56f84710 Rebuild patches
2019-10-18 17:31:01 +01:00

61 lines
2.7 KiB
Diff

From 812bfbec15b8210acc94fcc6ae60d5403111d4e7 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 24 Mar 2019 01:01:32 -0400
Subject: [PATCH] Only count Natural Spawned mobs towards natural spawn mob
limit
This resolves the super common complaint about mobs not spawning.
This was ultimately a flaw in the vanilla count algorithim that allows
spawners and other misc mobs to count against the mob limit, which are
not bounded, and can prevent the entire world from spawning new.
I believe Bukkits changes around persistence may of actually made it
worse than vanilla.
This should fully solve all of the issues around it so that only natural
influences natural spawns.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 929f5c303..ff520d9e8 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -509,6 +509,16 @@ public class PaperWorldConfig {
maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
}
+ public boolean countAllMobsForSpawning = false;
+ private void countAllMobsForSpawning() {
+ countAllMobsForSpawning = getBoolean("count-all-mobs-for-spawning", false);
+ if (countAllMobsForSpawning) {
+ log("Counting all mobs for spawning. Mob farms may reduce natural spawns elsewhere in world.");
+ } else {
+ log("Using improved mob spawn limits (Only Natural Spawns impact spawn limits for more natural spawns)");
+ }
+ }
+
public boolean antiXray;
public boolean asynchronous;
public EngineMode engineMode;
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index bfe058bff..9c688d80f 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -931,6 +931,13 @@ public class WorldServer extends World {
EnumCreatureType enumcreaturetype = entity.getEntityType().e();
if (enumcreaturetype != EnumCreatureType.MISC && this.getChunkProvider().b(entity)) {
+ // Paper start - Only count natural spawns
+ if (!this.paperConfig.countAllMobsForSpawning &&
+ !(entity.spawnReason == CreatureSpawnEvent.SpawnReason.NATURAL ||
+ entity.spawnReason == CreatureSpawnEvent.SpawnReason.CHUNK_GEN)) {
+ continue;
+ }
+ // Paper end
object2intmap.mergeInt(enumcreaturetype, 1, Integer::sum);
}
}
--
2.23.0