Paper/Spigot-Server-Patches/fix-PlayerItemHeldEvent-firing-twice.patch
Jake Potrebic accd70d21f Fix PlayerItemHeldEvent firing twice (#5534)
Co-authored by: chickeneer <emcchickeneer@gmail.com>
2021-04-23 06:57:15 -07:00

31 lines
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: chickeneer <emcchickeneer@gmail.com>
Date: Thu, 22 Apr 2021 19:02:07 -0700
Subject: [PATCH] fix PlayerItemHeldEvent firing twice
diff --git a/src/main/java/net/minecraft/network/protocol/game/PacketPlayInHeldItemSlot.java b/src/main/java/net/minecraft/network/protocol/game/PacketPlayInHeldItemSlot.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/network/protocol/game/PacketPlayInHeldItemSlot.java
+++ b/src/main/java/net/minecraft/network/protocol/game/PacketPlayInHeldItemSlot.java
@@ -0,0 +0,0 @@ public class PacketPlayInHeldItemSlot implements Packet<PacketListenerPlayIn> {
packetlistenerplayin.a(this);
}
+ public int getItemInHandIndex() { return b(); } // Paper - OBFHELPER
public int b() {
return this.itemInHandIndex;
}
diff --git a/src/main/java/net/minecraft/server/network/PlayerConnection.java b/src/main/java/net/minecraft/server/network/PlayerConnection.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/network/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/network/PlayerConnection.java
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn {
PlayerConnectionUtils.ensureMainThread(packetplayinhelditemslot, this, this.player.getWorldServer());
if (this.player.isFrozen()) return; // CraftBukkit
if (packetplayinhelditemslot.b() >= 0 && packetplayinhelditemslot.b() < PlayerInventory.getHotbarSize()) {
+ if (packetplayinhelditemslot.getItemInHandIndex() == this.player.inventory.itemInHandIndex) { return; } // Paper - don't fire itemheldevent when there wasn't a slot change
PlayerItemHeldEvent event = new PlayerItemHeldEvent(this.getPlayer(), this.player.inventory.itemInHandIndex, packetplayinhelditemslot.b());
this.server.getPluginManager().callEvent(event);
if (event.isCancelled()) {