Paper/Spigot-Server-Patches/0280-Send-nearby-packets-from-world-player-list-not-serve.patch
Shane Freeder bd1e1ad1aa
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
5d4de46e Fix checkstyle.xml formatting
adf331f1 SPIGOT-5496: API to create and manipulate hardcore worlds

CraftBukkit Changes:
c727dc2a Fix checkstyle.xml formatting
e7202cd4 SPIGOT-5496: API to create and manipulate hardcore worlds
9820cd2d MC-151364, SPIGOT-5494: Feeding dolphin hangs if generate-structures=false
2020-01-05 23:08:18 +00:00

86 lines
5.6 KiB
Diff

From 89fac4c804aa6312a52eaff0ee46f689a8d0c90b Mon Sep 17 00:00:00 2001
From: Mystiflow <mystiflow@gmail.com>
Date: Fri, 6 Jul 2018 13:21:30 +0100
Subject: [PATCH] Send nearby packets from world player list not server list
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index fd0f5c6f29..e46436623c 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -923,8 +923,25 @@ public abstract class PlayerList {
}
public void sendPacketNearby(@Nullable EntityHuman entityhuman, double d0, double d1, double d2, double d3, DimensionManager dimensionmanager, Packet<?> packet) {
- for (int i = 0; i < this.players.size(); ++i) {
- EntityPlayer entityplayer = (EntityPlayer) this.players.get(i);
+ // Paper start - Use world list instead of server list where preferable
+ sendPacketNearby(entityhuman, d0, d1, d2, d3, dimensionmanager, null, packet); // Retained for compatibility
+ }
+
+ public void sendPacketNearby(@Nullable EntityHuman entityhuman, double d0, double d1, double d2, double d3, WorldServer world, Packet<?> packet) {
+ sendPacketNearby(entityhuman, d0, d1, d2, d3, world.worldProvider.getDimensionManager(), world, packet);
+ }
+
+ public void sendPacketNearby(@Nullable EntityHuman entityhuman, double d0, double d1, double d2, double d3, DimensionManager dimensionmanager, @Nullable WorldServer world, Packet<?> packet) {
+ if (world == null && entityhuman != null && entityhuman.world instanceof WorldServer) {
+ world = (WorldServer) entityhuman.world;
+ }
+
+ List<? extends EntityHuman> players1 = world == null ? players : world.players;
+ for (int j = 0; j < players1.size(); ++j) {
+ EntityHuman entity = players1.get(j);
+ if (!(entity instanceof EntityPlayer)) continue;
+ EntityPlayer entityplayer = (EntityPlayer) entity;
+ // Paper end
// CraftBukkit start - Test if player receiving packet can see the source of the packet
if (entityhuman != null && entityhuman instanceof EntityPlayer && !entityplayer.getBukkitEntity().canSee(((EntityPlayer) entityhuman).getBukkitEntity())) {
@@ -932,7 +949,7 @@ public abstract class PlayerList {
}
// CraftBukkit end
- if (entityplayer != entityhuman && entityplayer.dimension == dimensionmanager) {
+ if (entityplayer != entityhuman && (world != null || entityplayer.dimension == dimensionmanager)) { // Paper
double d4 = d0 - entityplayer.locX();
double d5 = d1 - entityplayer.locY();
double d6 = d2 - entityplayer.locZ();
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 71da6f37e1..00a1fe7593 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -1259,7 +1259,7 @@ public class WorldServer extends World {
}
// CraftBukkit end
this.globalEntityList.add(entitylightning);
- this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entitylightning.locX(), entitylightning.locY(), entitylightning.locZ(), 512.0D, this.worldProvider.getDimensionManager(), new PacketPlayOutSpawnEntityWeather(entitylightning));
+ this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entitylightning.locX(), entitylightning.locY(), entitylightning.locZ(), 512.0D, this, new PacketPlayOutSpawnEntityWeather(entitylightning)); // Paper - use world instead of dimension
}
@Override
@@ -1391,7 +1391,7 @@ public class WorldServer extends World {
BlockActionData blockactiondata = (BlockActionData) this.I.removeFirst();
if (this.a(blockactiondata)) {
- this.server.getPlayerList().sendPacketNearby((EntityHuman) null, (double) blockactiondata.a().getX(), (double) blockactiondata.a().getY(), (double) blockactiondata.a().getZ(), 64.0D, this.worldProvider.getDimensionManager(), new PacketPlayOutBlockAction(blockactiondata.a(), blockactiondata.b(), blockactiondata.c(), blockactiondata.d()));
+ this.server.getPlayerList().sendPacketNearby((EntityHuman) null, (double) blockactiondata.a().getX(), (double) blockactiondata.a().getY(), (double) blockactiondata.a().getZ(), 64.0D, this, new PacketPlayOutBlockAction(blockactiondata.a(), blockactiondata.b(), blockactiondata.c(), blockactiondata.d()));
}
}
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 030d01bd3c..040dde93aa 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -2085,7 +2085,7 @@ public class CraftWorld implements World {
double z = loc.getZ();
PacketPlayOutCustomSoundEffect packet = new PacketPlayOutCustomSoundEffect(new MinecraftKey(sound), SoundCategory.valueOf(category.name()), new Vec3D(x, y, z), volume, pitch);
- world.getMinecraftServer().getPlayerList().sendPacketNearby(null, x, y, z, volume > 1.0F ? 16.0F * volume : 16.0D, this.world.getWorldProvider().getDimensionManager(), packet);
+ world.getMinecraftServer().getPlayerList().sendPacketNearby(null, x, y, z, volume > 1.0F ? 16.0F * volume : 16.0D, this.world, packet); // Paper - this.world.dimension -> this.world
}
private static Map<String, GameRules.GameRuleKey<?>> gamerules;
--
2.24.1