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print chunk holder status, useful for indicating what steps the server has gone through after loading chunks from disk Also rebuild patches (cat...)
48 lines
1.9 KiB
Diff
48 lines
1.9 KiB
Diff
From a5463b6d5022e62cc68e44454be6da47e0f735c5 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sat, 11 Jan 2020 21:50:56 -0800
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Subject: [PATCH] Optimise IEntityAccess#getPlayerByUUID
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Use the world entity map instead of iterating over all players
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diff --git a/src/main/java/net/minecraft/server/IEntityAccess.java b/src/main/java/net/minecraft/server/IEntityAccess.java
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index c8512f9f4..467b35e3c 100644
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--- a/src/main/java/net/minecraft/server/IEntityAccess.java
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+++ b/src/main/java/net/minecraft/server/IEntityAccess.java
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@@ -219,6 +219,12 @@ public interface IEntityAccess {
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@Nullable
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default EntityHuman b(UUID uuid) {
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+ // Paper start - allow WorldServer to override
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+ return this.getPlayerByUUID(uuid);
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+ }
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+ @Nullable
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+ default EntityHuman getPlayerByUUID(UUID uuid) {
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+ // Paper end
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for (int i = 0; i < this.getPlayers().size(); ++i) {
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EntityHuman entityhuman = (EntityHuman) this.getPlayers().get(i);
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 70cbff313..8526a3fda 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -82,6 +82,15 @@ public class WorldServer extends World {
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return new Throwable(entity + " Added to world at " + new java.util.Date());
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}
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+ // Paper start - optimise getPlayerByUUID
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+ @Nullable
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+ @Override
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+ public EntityHuman getPlayerByUUID(UUID uuid) {
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+ Entity player = this.entitiesByUUID.get(uuid);
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+ return (player instanceof EntityHuman) ? (EntityHuman)player : null;
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+ }
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+ // Paper end
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+
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// Paper start - Asynchronous IO
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public final com.destroystokyo.paper.io.PaperFileIOThread.ChunkDataController poiDataController = new com.destroystokyo.paper.io.PaperFileIOThread.ChunkDataController() {
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@Override
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--
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2.24.1.windows.2
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