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0f90942b1a
Force LazyEntityCollisionContext#getEntity() to delegate - By delegating when the entity is retrieved, we can correctly catch cases where the collision method is inspecting some entity state. Adjust constant collision shape determination - Our previous hack did not actually catch every case. For now, it will only assume a constant collision shape of EMPTY for air blocks. Fixes https://github.com/PaperMC/Paper/issues/11697 |
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removed/1.20.5 | ||
server | ||
unapplied/server |