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c02c01b2c5
Also removes our toggle for Spigot's option, I doubt anyone uses it.
37 lines
1.4 KiB
Diff
37 lines
1.4 KiB
Diff
From 9aa63267f4da12a9959ab0593cd83f192e05297d Mon Sep 17 00:00:00 2001
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From: Techcable <Techcable@outlook.com>
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Date: Wed, 2 Mar 2016 23:42:37 -0600
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Subject: [PATCH] Use UserCache for player heads
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
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index 2abca0c..7d83bbe 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
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@@ -2,9 +2,7 @@ package org.bukkit.craftbukkit.inventory;
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import java.util.Map;
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-import net.minecraft.server.GameProfileSerializer;
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-import net.minecraft.server.NBTBase;
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-import net.minecraft.server.NBTTagCompound;
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+import net.minecraft.server.*;
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import org.bukkit.Material;
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import org.bukkit.configuration.serialization.DelegateDeserialization;
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@@ -132,7 +130,10 @@ class CraftMetaSkull extends CraftMetaItem implements SkullMeta {
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if (name == null) {
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profile = null;
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} else {
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- profile = new GameProfile(null, name);
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+ // Paper start - Check usercache if the player is online
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+ EntityPlayer player = MinecraftServer.getServer().getPlayerList().getPlayer(name);
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+ profile = player != null ? player.getProfile() : new GameProfile(null, name);
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+ // Paper end
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}
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return true;
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--
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2.10.0.windows.1
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