Paper/Spigot-Server-Patches/0094-Configurable-spawn-chances-for-skeleton-horses.patch
Zach Brown c02c01b2c5
Add rate limiting to PacketPlayInUseItem as well
Also removes our toggle for Spigot's option, I doubt anyone uses it.
2016-09-10 21:44:06 -05:00

40 lines
1.9 KiB
Diff

From d5594099e7d56ad2c0b61376bd58ad98359c851b Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Tue, 22 Mar 2016 12:04:28 -0500
Subject: [PATCH] Configurable spawn chances for skeleton horses
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index b701e5e..d29f2a4 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -278,4 +278,12 @@ public class PaperWorldConfig {
}
log("Non Player Arrow Despawn Rate: " + nonPlayerArrowDespawnRate);
}
+
+ public double skeleHorseSpawnChance;
+ private void skeleHorseSpawnChance() {
+ skeleHorseSpawnChance = getDouble("skeleton-horse-thunder-spawn-chance", -1.0D); // -1.0D represents a "vanilla" state
+ if (skeleHorseSpawnChance < 0) {
+ skeleHorseSpawnChance = 0.05D; // Vanilla
+ }
+ }
}
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 54446aa..db71eef 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -431,7 +431,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
if (this.isRainingAt(blockposition)) {
DifficultyDamageScaler difficultydamagescaler = this.D(blockposition);
- if (this.random.nextDouble() < (double) difficultydamagescaler.b() * 0.05D) {
+ if (this.random.nextDouble() < difficultydamagescaler.b() * paperConfig.skeleHorseSpawnChance) { // Paper - Configurable skeleton horse spawn chance
EntityHorse entityhorse = new EntityHorse(this);
entityhorse.setType(EnumHorseType.SKELETON);
--
2.10.0.windows.1