mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-05 02:10:30 +01:00
bb4002d82e
Use a proper teleport for teleporting to entities in different worlds. Validate that the target entity is valid and deny spectate requests from frozen players. Also, make sure the entity is spawned to the client before sending the camera packet. If the entity isn't spawned clientside when it receives the camera packet, then the client will not spectate the target entity.
60 lines
3.8 KiB
Diff
60 lines
3.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Shane Freeder <theboyetronic@gmail.com>
|
|
Date: Mon, 13 Apr 2020 07:31:44 +0100
|
|
Subject: [PATCH] Prevent opening inventories when frozen
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
|
|
index 4e4c0acc6c103c85b7ba2a390a54d3513939d547..49fe2d1a0376e5aa8a5ec00d010e6c834633e7b7 100644
|
|
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
|
|
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
|
|
@@ -380,7 +380,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
|
containerUpdateDelay = world.paperConfig.containerUpdateTickRate;
|
|
}
|
|
// Paper end
|
|
- if (!this.world.isClientSide && !this.activeContainer.canUse(this)) {
|
|
+ if (!this.world.isClientSide && this.activeContainer != this.defaultContainer && (isFrozen() || !this.activeContainer.canUse(this))) { // Paper - auto close while frozen
|
|
this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.CANT_USE); // Paper
|
|
this.activeContainer = this.defaultContainer;
|
|
}
|
|
@@ -1170,7 +1170,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
|
} else {
|
|
// CraftBukkit start
|
|
this.activeContainer = container;
|
|
- this.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, container.getType(), container.getTitle()));
|
|
+ if (!isFrozen()) this.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, container.getType(), container.getTitle())); // Paper
|
|
// CraftBukkit end
|
|
container.addSlotListener(this);
|
|
return OptionalInt.of(this.containerCounter);
|
|
@@ -1933,7 +1933,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
|
}
|
|
|
|
@Override
|
|
- protected boolean isFrozen() {
|
|
+ public boolean isFrozen() { // Paper - protected > public
|
|
return super.isFrozen() || (this.playerConnection != null && this.playerConnection.isDisconnected()); // Paper
|
|
}
|
|
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
|
|
index a6d75c0e07a25fdb59dde2e3eb2a0213c7112515..a5e9fc90ffae794b9b14468337ce7b091fd0dc35 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
|
|
@@ -350,7 +350,7 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
|
|
|
|
String title = container.getBukkitView().getTitle();
|
|
|
|
- player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, windowType, new ChatComponentText(title)));
|
|
+ if (!player.isFrozen()) player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, windowType, new ChatComponentText(title))); // Paper
|
|
getHandle().activeContainer = container;
|
|
getHandle().activeContainer.addSlotListener(player);
|
|
}
|
|
@@ -420,7 +420,7 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
|
|
// Now open the window
|
|
Containers<?> windowType = CraftContainer.getNotchInventoryType(inventory.getTopInventory());
|
|
String title = inventory.getTitle();
|
|
- player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, windowType, new ChatComponentText(title)));
|
|
+ if (!player.isFrozen()) player.playerConnection.sendPacket(new PacketPlayOutOpenWindow(container.windowId, windowType, new ChatComponentText(title))); // Paper
|
|
player.activeContainer = container;
|
|
player.activeContainer.addSlotListener(player);
|
|
}
|