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This option does not set the absolute speed of the entity as the name implies. It sets a modifier. The default (vanilla) value of `0.5` sets the baby zombie to move at 50% faster than the base speed. A negative value like `-0.4` would set them to move at 40% slower. There should be no functional changes as a result of this change, it's just clarifying the config name.
46 lines
2.0 KiB
Diff
46 lines
2.0 KiB
Diff
From 0f0308d28c55c73c25e8a82d198dc1ae26b86652 Mon Sep 17 00:00:00 2001
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From: DoctorDark <doctordark11@gmail.com>
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Date: Wed, 16 Mar 2016 02:21:39 -0500
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Subject: [PATCH] Configurable end credits
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 4077f4c28..29cd51f6b 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -144,4 +144,10 @@ public class PaperWorldConfig {
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}
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}
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}
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+
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+ public boolean disableEndCredits;
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+ private void disableEndCredits() {
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+ disableEndCredits = getBoolean("game-mechanics.disable-end-credits", false);
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+ log("End credits disabled: " + disableEndCredits);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 94021e9b6..eecdade96 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -60,7 +60,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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private long cm = SystemUtils.getMonotonicMillis();
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private Entity spectatedEntity;
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public boolean worldChangeInvuln;
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- private boolean cp;
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+ private boolean cp; private void setHasSeenCredits(boolean has) { this.cp = has; } // Paper - OBFHELPER
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private final RecipeBookServer recipeBook;
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private Vec3D cr;
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private int cs;
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@@ -706,6 +706,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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this.getWorldServer().removePlayer(this);
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if (!this.viewingCredits) {
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this.viewingCredits = true;
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+ if (world.paperConfig.disableEndCredits) this.setHasSeenCredits(true); // Paper - Toggle to always disable end credits
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this.playerConnection.sendPacket(new PacketPlayOutGameStateChange(4, this.cp ? 0.0F : 1.0F));
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this.cp = true;
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}
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--
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2.23.0
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