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This option does not set the absolute speed of the entity as the name implies. It sets a modifier. The default (vanilla) value of `0.5` sets the baby zombie to move at 50% faster than the base speed. A negative value like `-0.4` would set them to move at 40% slower. There should be no functional changes as a result of this change, it's just clarifying the config name.
37 lines
1.6 KiB
Diff
37 lines
1.6 KiB
Diff
From dc0333e3d9c9b29a3f9bf0a5a754288a1ddcd798 Mon Sep 17 00:00:00 2001
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From: Sudzzy <originmc@outlook.com>
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Date: Wed, 2 Mar 2016 14:57:24 -0600
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Subject: [PATCH] Disable ice and snow
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 597a119db..77444bb90 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -166,4 +166,9 @@ public class PaperWorldConfig {
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private void disableThunder() {
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disableThunder = getBoolean("disable-thunder", false);
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}
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+
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+ public boolean disableIceAndSnow;
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+ private void disableIceAndSnow(){
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+ disableIceAndSnow = getBoolean("disable-ice-and-snow", false);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 2d84c5e6f..9928e5aab 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -444,7 +444,7 @@ public class WorldServer extends World {
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}
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gameprofilerfiller.exitEnter("iceandsnow");
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- if (this.random.nextInt(16) == 0) {
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+ if (!this.paperConfig.disableIceAndSnow && this.random.nextInt(16) == 0) { // Paper - Disable ice and snow
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blockposition = this.getHighestBlockYAt(HeightMap.Type.MOTION_BLOCKING, this.a(j, 0, k, 15));
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BlockPosition blockposition1 = blockposition.down();
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BiomeBase biomebase = this.getBiome(blockposition);
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--
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2.23.0
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