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This option does not set the absolute speed of the entity as the name implies. It sets a modifier. The default (vanilla) value of `0.5` sets the baby zombie to move at 50% faster than the base speed. A negative value like `-0.4` would set them to move at 40% slower. There should be no functional changes as a result of this change, it's just clarifying the config name.
69 lines
3.3 KiB
Diff
69 lines
3.3 KiB
Diff
From d9f6102addc1d6c4361c79f61a40d7edba63ce4b Mon Sep 17 00:00:00 2001
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From: Byteflux <byte@byteflux.net>
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Date: Wed, 8 Aug 2018 16:33:21 -0600
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Subject: [PATCH] Configurable speed for water flowing over lava
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 269c1ace4..4a4e9d715 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -401,6 +401,12 @@ public class PaperWorldConfig {
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}
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}
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+ public int waterOverLavaFlowSpeed;
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+ private void waterOverLavaFlowSpeed() {
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+ waterOverLavaFlowSpeed = getInt("water-over-lava-flow-speed", 5);
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+ log("Water over lava flow speed: " + waterOverLavaFlowSpeed);
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+ }
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+
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public boolean armorStandTick = true;
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private void armorStandTick() {
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this.armorStandTick = this.getBoolean("armor-stands-tick", this.armorStandTick);
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diff --git a/src/main/java/net/minecraft/server/BlockFluids.java b/src/main/java/net/minecraft/server/BlockFluids.java
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index cccdd1398..56bf0b1d8 100644
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--- a/src/main/java/net/minecraft/server/BlockFluids.java
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+++ b/src/main/java/net/minecraft/server/BlockFluids.java
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@@ -70,11 +70,27 @@ public class BlockFluids extends Block implements IFluidSource {
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@Override
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public void onPlace(IBlockData iblockdata, World world, BlockPosition blockposition, IBlockData iblockdata1, boolean flag) {
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if (this.a(world, blockposition, iblockdata)) {
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- world.getFluidTickList().a(blockposition, iblockdata.p().getType(), this.a((IWorldReader) world));
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+ world.getFluidTickList().a(blockposition, iblockdata.p().getType(), this.getFlowSpeed(world, blockposition)); // Paper
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}
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}
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+ // Paper start - Get flow speed. Throttle if its water and flowing adjacent to lava
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+ public int getFlowSpeed(World world, BlockPosition blockposition) {
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+ if (this.material == Material.WATER) {
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+ if (
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+ world.getMaterialIfLoaded(blockposition.north(1)) == Material.LAVA ||
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+ world.getMaterialIfLoaded(blockposition.south(1)) == Material.LAVA ||
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+ world.getMaterialIfLoaded(blockposition.west(1)) == Material.LAVA ||
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+ world.getMaterialIfLoaded(blockposition.east(1)) == Material.LAVA
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+ ) {
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+ return world.paperConfig.waterOverLavaFlowSpeed;
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+ }
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+ }
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+ return this.a(world);
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+ }
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+ // Paper end
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+
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@Override
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public IBlockData updateState(IBlockData iblockdata, EnumDirection enumdirection, IBlockData iblockdata1, GeneratorAccess generatoraccess, BlockPosition blockposition, BlockPosition blockposition1) {
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if (iblockdata.p().isSource() || iblockdata1.p().isSource()) {
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@@ -87,7 +103,7 @@ public class BlockFluids extends Block implements IFluidSource {
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@Override
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public void doPhysics(IBlockData iblockdata, World world, BlockPosition blockposition, Block block, BlockPosition blockposition1, boolean flag) {
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if (this.a(world, blockposition, iblockdata)) {
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- world.getFluidTickList().a(blockposition, iblockdata.p().getType(), this.a((IWorldReader) world));
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+ world.getFluidTickList().a(blockposition, iblockdata.p().getType(), this.getFlowSpeed(world, blockposition)); // Paper
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}
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}
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--
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2.23.0
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