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"It was from a different time before books were as jank as they are now. As time has gone on they've only proven to be worse and worse."
81 lines
5.6 KiB
Diff
81 lines
5.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brokkonaut <hannos17@gmx.de>
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Date: Tue, 31 Oct 2017 03:26:18 +0100
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Subject: [PATCH] Send attack SoundEffects only to players who can see the
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attacker
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diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
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index 64f916d290df16ecab9ccb8fa029839360b4f4c6..eb71f050fcd673ee4d9d1da62e098e2e37d4dd9a 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Player.java
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+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
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@@ -30,6 +30,7 @@ import net.minecraft.network.chat.MutableComponent;
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import net.minecraft.network.chat.TextComponent;
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import net.minecraft.network.chat.TranslatableComponent;
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import net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket;
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+import net.minecraft.network.protocol.game.ClientboundSoundPacket;
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import net.minecraft.network.syncher.EntityDataAccessor;
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import net.minecraft.network.syncher.EntityDataSerializers;
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import net.minecraft.network.syncher.SynchedEntityData;
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@@ -1183,7 +1184,7 @@ public abstract class Player extends LivingEntity {
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int i = b0 + EnchantmentHelper.getKnockbackBonus((LivingEntity) this);
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if (this.isSprinting() && flag) {
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- this.level.playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_KNOCKBACK, this.getSoundSource(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_KNOCKBACK, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
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++i;
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flag1 = true;
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}
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@@ -1258,7 +1259,7 @@ public abstract class Player extends LivingEntity {
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}
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}
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- this.level.playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_SWEEP, this.getSoundSource(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_SWEEP, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
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this.sweepAttack();
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}
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@@ -1286,15 +1287,15 @@ public abstract class Player extends LivingEntity {
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}
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if (flag2) {
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- this.level.playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_CRIT, this.getSoundSource(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_CRIT, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
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this.crit(target);
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}
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if (!flag2 && !flag3) {
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if (flag) {
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- this.level.playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_STRONG, this.getSoundSource(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_STRONG, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
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} else {
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- this.level.playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_WEAK, this.getSoundSource(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_WEAK, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
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}
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}
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@@ -1346,7 +1347,7 @@ public abstract class Player extends LivingEntity {
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this.applyExhaustion(level.spigotConfig.combatExhaustion, EntityExhaustionEvent.ExhaustionReason.ATTACK); // CraftBukkit - EntityExhaustionEvent // Spigot - Change to use configurable value
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} else {
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- this.level.playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_NODAMAGE, this.getSoundSource(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_NODAMAGE, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
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if (flag4) {
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target.clearFire();
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}
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@@ -1793,6 +1794,14 @@ public abstract class Player extends LivingEntity {
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public int getXpNeededForNextLevel() {
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return this.experienceLevel >= 30 ? 112 + (this.experienceLevel - 30) * 9 : (this.experienceLevel >= 15 ? 37 + (this.experienceLevel - 15) * 5 : 7 + this.experienceLevel * 2);
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}
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+ // Paper start - send SoundEffect to everyone who can see fromEntity
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+ private static void sendSoundEffect(Player fromEntity, double x, double y, double z, SoundEvent soundEffect, SoundSource soundCategory, float volume, float pitch) {
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+ fromEntity.level.playSound(fromEntity, x, y, z, soundEffect, soundCategory, volume, pitch); // This will not send the effect to the entity himself
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+ if (fromEntity instanceof ServerPlayer) {
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+ ((ServerPlayer) fromEntity).connection.send(new ClientboundSoundPacket(soundEffect, soundCategory, x, y, z, volume, pitch));
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+ }
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+ }
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+ // Paper end
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// CraftBukkit start
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public void causeFoodExhaustion(float exhaustion) {
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