mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-27 03:17:36 +01:00
42 lines
2.3 KiB
Diff
42 lines
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Shane Freeder <theboyetronic@gmail.com>
|
|
Date: Thu, 5 Oct 2017 01:54:07 +0100
|
|
Subject: [PATCH] handle ServerboundKeepAlivePacket async
|
|
|
|
In 1.12.2, Mojang moved the processing of ServerboundKeepAlivePacket off the main
|
|
thread, while entirely correct for the server, this causes issues with
|
|
plugins which are expecting the PlayerQuitEvent on the main thread.
|
|
|
|
In order to counteract some bad behavior, we will post handling of the
|
|
disconnection to the main thread, but leave the actual processing of the packet
|
|
off the main thread.
|
|
|
|
also adding some additional logging in order to help work out what is causing
|
|
random disconnections for clients.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java
|
|
index 04ada45eabd5a6c752c320cdff1a65c7ac83eb22..6fd8204a8d66d26c3011d197c004398d320dc469 100644
|
|
--- a/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java
|
|
+++ b/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java
|
|
@@ -129,14 +129,18 @@ public abstract class ServerCommonPacketListenerImpl implements ServerCommonPack
|
|
|
|
@Override
|
|
public void handleKeepAlive(ServerboundKeepAlivePacket packet) {
|
|
- PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel()); // CraftBukkit
|
|
+ //PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel()); // CraftBukkit // Paper - handle ServerboundKeepAlivePacket async
|
|
if (this.keepAlivePending && packet.getId() == this.keepAliveChallenge) {
|
|
int i = (int) (Util.getMillis() - this.keepAliveTime);
|
|
|
|
this.latency = (this.latency * 3 + i) / 4;
|
|
this.keepAlivePending = false;
|
|
} else if (!this.isSingleplayerOwner()) {
|
|
- this.disconnect(ServerCommonPacketListenerImpl.TIMEOUT_DISCONNECTION_MESSAGE);
|
|
+ // Paper start - This needs to be handled on the main thread for plugins
|
|
+ server.submit(() -> {
|
|
+ this.disconnect(ServerCommonPacketListenerImpl.TIMEOUT_DISCONNECTION_MESSAGE);
|
|
+ });
|
|
+ // Paper end - This needs to be handled on the main thread for plugins
|
|
}
|
|
|
|
}
|