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980d53d156
Add Entity as a Source capability, and add more API choices, and on Location.
56 lines
1.9 KiB
Diff
56 lines
1.9 KiB
Diff
From 41c7e4edd8c9d6e23f7a546ccee245eea652f073 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 18 Mar 2018 11:43:30 -0400
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Subject: [PATCH] Ability to change PlayerProfile in AsyncPreLoginEvent
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This will allow you to change the players name or skin on login.
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diff --git a/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java b/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java
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index 1d571889..0c16128e 100644
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--- a/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java
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+++ b/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java
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@@ -3,6 +3,8 @@ package org.bukkit.event.player;
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import java.net.InetAddress;
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import java.util.UUID;
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+import com.destroystokyo.paper.profile.PlayerProfile;
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+import org.bukkit.Bukkit;
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import org.bukkit.event.Event;
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import org.bukkit.event.HandlerList;
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@@ -25,7 +27,31 @@ public class AsyncPlayerPreLoginEvent extends Event {
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}
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public AsyncPlayerPreLoginEvent(final String name, final InetAddress ipAddress, final UUID uniqueId) {
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+ // Paper start
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+ this(name, ipAddress, uniqueId, Bukkit.createProfile(uniqueId, name));
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+ }
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+ private PlayerProfile profile;
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+
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+ /**
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+ * Gets the PlayerProfile of the player logging in
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+ * @return The Profile
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+ */
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+ public PlayerProfile getPlayerProfile() {
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+ return profile;
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+ }
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+
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+ /**
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+ * Changes the PlayerProfile the player will login as
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+ * @param profile The profile to use
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+ */
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+ public void setPlayerProfile(PlayerProfile profile) {
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+ this.profile = profile;
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+ }
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+
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+ public AsyncPlayerPreLoginEvent(final String name, final InetAddress ipAddress, final UUID uniqueId, PlayerProfile profile) {
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super(true);
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+ this.profile = profile;
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+ // Paper end
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this.result = Result.ALLOWED;
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this.message = "";
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this.name = name;
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--
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2.17.1
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