Paper/patches
Spottedleaf 1281f4f552 Make region/lock shift accessors per world
This has been done to ensure that the shifts are not used
until the world object is being constructed, which is before
the global configuration is initialised. There also isn't any
reason for these shifts to be global anyways.
2023-12-30 15:45:24 -08:00
..
api cleanup player death event adventure logic (#10095) 2023-12-29 12:28:58 -08:00
removed remove redundant patch 2023-12-08 15:14:42 -08:00
server Make region/lock shift accessors per world 2023-12-30 15:45:24 -08:00