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https://github.com/PaperMC/Paper.git
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05466e3b47
Upstream has released updates that appear to apply compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing. Bukkit Changes: d2834556 SPIGOT-4219: Event for PigZombies angering. CraftBukkit Changes:a9c796f1
SPIGOT-4184: Fix furnaces not matching Vanilla smelt or animations195f071e
SPIGOT-4219: Event for PigZombies angering.5e3082c7
SPIGOT-4230: Improve legacy block types
120 lines
4.3 KiB
Diff
120 lines
4.3 KiB
Diff
From 6d9962a0cf301943ff52739267c5c4435fad6fa4 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Sun, 22 May 2016 20:20:55 -0500
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Subject: [PATCH] Optional TNT doesn't move in water
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index a3823408ca..41e73b3409 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -2,7 +2,6 @@ package com.destroystokyo.paper;
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import java.util.List;
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-import org.bukkit.Bukkit;
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import org.bukkit.configuration.file.YamlConfiguration;
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import org.spigotmc.SpigotWorldConfig;
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@@ -276,4 +275,14 @@ public class PaperWorldConfig {
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);
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}
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}
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+
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+ public boolean preventTntFromMovingInWater;
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+ private void preventTntFromMovingInWater() {
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+ if (PaperConfig.version < 13) {
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+ boolean oldVal = getBoolean("enable-old-tnt-cannon-behaviors", false);
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+ set("prevent-tnt-from-moving-in-water", oldVal);
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+ }
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+ preventTntFromMovingInWater = getBoolean("prevent-tnt-from-moving-in-water", false);
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+ log("Prevent TNT from moving in water: " + preventTntFromMovingInWater);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index 428eaca37a..964caa080c 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -1173,6 +1173,12 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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}
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public boolean aq() {
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+ // Paper start
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+ return this.doWaterMovement();
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+ }
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+
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+ public boolean doWaterMovement() {
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+ // Paper end
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return this.isInWater() || this.q();
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}
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@@ -2726,6 +2732,11 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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}
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public boolean bw() {
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+ return this.pushedByWater();
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+ }
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+
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+ public boolean pushedByWater() {
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+ // Paper end
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return true;
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}
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diff --git a/src/main/java/net/minecraft/server/EntityTNTPrimed.java b/src/main/java/net/minecraft/server/EntityTNTPrimed.java
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index 87f3205f82..8c1d25979f 100644
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--- a/src/main/java/net/minecraft/server/EntityTNTPrimed.java
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+++ b/src/main/java/net/minecraft/server/EntityTNTPrimed.java
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@@ -147,4 +147,49 @@ public class EntityTNTPrimed extends Entity {
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public int getFuseTicks() {
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return this.c;
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}
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+
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+ // Paper start - Optional prevent TNT from moving in water
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+ @Override
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+ public boolean pushedByWater() {
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+ return !world.paperConfig.preventTntFromMovingInWater && super.pushedByWater();
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+ }
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+
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+ /**
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+ * Author: Jedediah Smith <jedediah@silencegreys.com>
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+ */
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+ @Override
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+ public boolean doWaterMovement() {
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+ if (!world.paperConfig.preventTntFromMovingInWater) return super.doWaterMovement();
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+
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+ // Preserve velocity while calling the super method
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+ double oldMotX = this.motX;
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+ double oldMotY = this.motY;
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+ double oldMotZ = this.motZ;
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+
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+ super.doWaterMovement();
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+
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+ this.motX = oldMotX;
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+ this.motY = oldMotY;
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+ this.motZ = oldMotZ;
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+
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+ if (this.inWater) {
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+ // Send position and velocity updates to nearby players on every tick while the TNT is in water.
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+ // This does pretty well at keeping their clients in sync with the server.
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+ EntityTrackerEntry ete = ((WorldServer) this.getWorld()).getTracker().trackedEntities.get(this.getId());
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+ if (ete != null) {
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+ PacketPlayOutEntityVelocity velocityPacket = new PacketPlayOutEntityVelocity(this);
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+ PacketPlayOutEntityTeleport positionPacket = new PacketPlayOutEntityTeleport(this);
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+
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+ ete.trackedPlayers.stream()
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+ .filter(viewer -> (viewer.locX - this.locX) * (viewer.locY - this.locY) * (viewer.locZ - this.locZ) < 16 * 16)
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+ .forEach(viewer -> {
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+ viewer.playerConnection.sendPacket(velocityPacket);
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+ viewer.playerConnection.sendPacket(positionPacket);
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+ });
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+ }
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+ }
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+
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+ return this.inWater;
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+ }
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+ // Paper end
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}
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--
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2.18.0
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