Paper/patches/server/0760-Use-correct-LevelStem-registry-when-loading-default-.patch
2022-02-28 22:52:35 -07:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Date: Sat, 16 Oct 2021 17:38:35 -0700
Subject: [PATCH] Use correct LevelStem registry when loading default
end/nether
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index eb9a3fecb7c1526d0c5f6194c78ff3a740c94c7e..cdbee0c0d0f6154dc6396be87eeea1db67ad5dbf 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -565,7 +565,14 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
long i = generatorsettings.seed();
long j = BiomeManager.obfuscateSeed(i);
List<CustomSpawner> list = ImmutableList.of(new PhantomSpawner(), new PatrolSpawner(), new CatSpawner(), new VillageSiege(), new WanderingTraderSpawner(iworlddataserver));
- LevelStem worlddimension = (LevelStem) iregistry.get(dimensionKey);
+ // Paper start - Use correct LevelStem registry
+ final LevelStem worlddimension;
+ if (dimensionKey == LevelStem.END || dimensionKey == LevelStem.NETHER) {
+ worlddimension = generatorsettings.dimensions().get(dimensionKey);
+ } else {
+ worlddimension = iregistry.get(dimensionKey);
+ }
+ // Paper end
Holder<DimensionType> holder;
ChunkGenerator chunkgenerator;