mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-02 17:01:38 +01:00
219 lines
13 KiB
Diff
219 lines
13 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Mon, 25 May 2020 11:02:42 -0400
|
|
Subject: [PATCH] Unload leaked Cached Chunks
|
|
|
|
Due to some complexity in mojangs complicated chain of juggling
|
|
whether or not a chunk should be unloaded when the last ticket is
|
|
removed, many chunks are remaining around in the cache.
|
|
|
|
These chunks are never being targetted for unload because they are
|
|
vastly out of view distance range and have no reason to be looked at.
|
|
|
|
This is a huge issue for performance because we have to iterate these
|
|
chunks EVERY TICK... This is what's been leading to high SELF time in
|
|
Ticking Chunks timings/profiler results.
|
|
|
|
We will now detect these chunks in that iteration, and automatically
|
|
add it to the unload queue when the chunk is found without any tickets.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/ChunkMapDistance.java b/src/main/java/net/minecraft/server/ChunkMapDistance.java
|
|
index 9805361e2d49fa1cfecf0c5811187fc503d0ad8e..62ed8e653c2060c314b407f698842e9c7c3312c0 100644
|
|
--- a/src/main/java/net/minecraft/server/ChunkMapDistance.java
|
|
+++ b/src/main/java/net/minecraft/server/ChunkMapDistance.java
|
|
@@ -33,7 +33,7 @@ public abstract class ChunkMapDistance {
|
|
public final Long2ObjectOpenHashMap<ArraySetSorted<Ticket<?>>> tickets = new Long2ObjectOpenHashMap();
|
|
private final ChunkMapDistance.a e = new ChunkMapDistance.a();
|
|
public static final int MOB_SPAWN_RANGE = 8; //private final ChunkMapDistance.b f = new ChunkMapDistance.b(8); // Paper - no longer used
|
|
- private final ChunkMapDistance.c g = new ChunkMapDistance.c(33);
|
|
+ private final ChunkMapDistance.c g = new ChunkMapDistance.c(33); public final ChunkMapDistance.c getLevelTracker() { return g; } // Paper
|
|
// Paper start use a queue, but still keep unique requirement
|
|
public final java.util.Queue<PlayerChunk> pendingChunkUpdates = new java.util.ArrayDeque<PlayerChunk>() {
|
|
@Override
|
|
@@ -478,7 +478,7 @@ public abstract class ChunkMapDistance {
|
|
if (flag1) {
|
|
ChunkMapDistance.this.j.a(ChunkTaskQueueSorter.a(() -> { // CraftBukkit - decompile error
|
|
ChunkMapDistance.this.m.execute(() -> {
|
|
- if (this.c(this.c(i))) {
|
|
+ if (this.c(this.c(i))) { // Paper - diff above isChunkLoaded
|
|
ChunkMapDistance.this.addTicket(i, ticket);
|
|
ChunkMapDistance.this.l.add(i);
|
|
} else {
|
|
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
|
|
index 54e89c9cc6c47ff2c4f4dd5d4c22a391f8a3d6e0..144e91b303cbd9c58c9e6d598e9c9334f2a75c73 100644
|
|
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
|
|
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
|
|
@@ -560,6 +560,7 @@ public class ChunkProviderServer extends IChunkProvider {
|
|
}
|
|
}
|
|
// Paper start
|
|
+ if (playerchunk != null) playerchunk.lastActivity = world.getTime(); // Paper
|
|
CompletableFuture<Either<IChunkAccess, PlayerChunk.Failure>> future = this.a(playerchunk, l) ? PlayerChunk.UNLOADED_CHUNK_ACCESS_FUTURE : playerchunk.a(chunkstatus, this.playerChunkMap);
|
|
if (isUrgent) {
|
|
future.thenAccept(either -> this.chunkMapDistance.clearUrgent(chunkcoordintpair));
|
|
@@ -812,6 +813,7 @@ public class ChunkProviderServer extends IChunkProvider {
|
|
this.world.timings.countNaturalMobs.stopTiming(); // Paper - timings
|
|
this.world.getMethodProfiler().exit();
|
|
// Paper - replaced by above
|
|
+ final long time = world.getTime(); // Paper
|
|
final int[] chunksTicked = {0}; this.playerChunkMap.forEachVisibleChunk((playerchunk) -> { // Paper - safe iterator incase chunk loads, also no wrapping
|
|
Optional<Chunk> optional = ((Either) playerchunk.b().getNow(PlayerChunk.UNLOADED_CHUNK)).left();
|
|
|
|
@@ -897,7 +899,7 @@ public class ChunkProviderServer extends IChunkProvider {
|
|
this.world.timings.chunkTicks.stopTiming(); // Spigot // Paper
|
|
if (chunksTicked[0]++ % 10 == 0) this.world.getMinecraftServer().midTickLoadChunks(); // Paper
|
|
}
|
|
- }
|
|
+ } else { checkInactiveChunk(playerchunk, time); } // Paper - check inaccessible chunks
|
|
});
|
|
this.world.getMethodProfiler().enter("customSpawners");
|
|
if (flag1) {
|
|
@@ -913,6 +915,30 @@ public class ChunkProviderServer extends IChunkProvider {
|
|
this.playerChunkMap.g();
|
|
}
|
|
|
|
+ // Paper start - remove inaccessible chunks leaked
|
|
+ private void checkInactiveChunk(PlayerChunk playerchunk, long time) {
|
|
+ int ticketLevel = playerchunk.getTicketLevel();
|
|
+ if (ticketLevel > 33 && ticketLevel == playerchunk.oldTicketLevel &&
|
|
+ (playerchunk.lastActivity == 0 || time - playerchunk.lastActivity > 20*120) &&
|
|
+ playerchunk.location.pair() % 20 == 0 && playerChunkMap.unloadQueue.size() < 100
|
|
+ ) {
|
|
+ ChunkStatus chunkHolderStatus = playerchunk.getChunkHolderStatus();
|
|
+ ChunkStatus desiredStatus = PlayerChunk.getChunkStatus(ticketLevel);
|
|
+ if (chunkHolderStatus != null && !chunkHolderStatus.isAtLeastStatus(desiredStatus)) {
|
|
+ return;
|
|
+ }
|
|
+ if (playerchunk.lastActivity == 0) {
|
|
+ playerchunk.lastActivity = time;
|
|
+ return;
|
|
+ }
|
|
+ playerchunk.lastActivity = time;
|
|
+ if (playerchunk.shouldBeUnloaded()) {
|
|
+ playerChunkMap.unloadQueue.add(playerchunk.location.pair());
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
@Override
|
|
public String getName() {
|
|
return "ServerChunkCache: " + this.h();
|
|
diff --git a/src/main/java/net/minecraft/server/PlayerChunk.java b/src/main/java/net/minecraft/server/PlayerChunk.java
|
|
index b8fe42e8123e972b1ec97b048c35d90118076e66..18f9a2590f7fa5dfc9070fc5e13121d77f06e79f 100644
|
|
--- a/src/main/java/net/minecraft/server/PlayerChunk.java
|
|
+++ b/src/main/java/net/minecraft/server/PlayerChunk.java
|
|
@@ -44,6 +44,22 @@ public class PlayerChunk {
|
|
|
|
long lastAutoSaveTime; // Paper - incremental autosave
|
|
long inactiveTimeStart; // Paper - incremental autosave
|
|
+ // Paper start - unload leaked chunks
|
|
+ long lastActivity;
|
|
+ java.util.concurrent.ConcurrentHashMap<ChunkCoordIntPair, Boolean> dependendedOnBy = new java.util.concurrent.ConcurrentHashMap<>();
|
|
+ public boolean shouldBeUnloaded() {
|
|
+ if (!neighborPriorities.isEmpty() || !dependendedOnBy.isEmpty()) {
|
|
+ return false;
|
|
+ }
|
|
+ long key = location.pair();
|
|
+ if (chunkMap.playerViewDistanceNoTickMap.getObjectsInRange(key) != null) {
|
|
+ return false;
|
|
+ }
|
|
+ PlayerChunkMap.a distanceManager = chunkMap.chunkDistanceManager;
|
|
+ ArraySetSorted<Ticket<?>> tickets = distanceManager.tickets.get(key);
|
|
+ return (tickets == null || tickets.isEmpty()) TODO: Figure out level map;
|
|
+ }
|
|
+ // Paper end
|
|
|
|
// Paper start - optimise isOutsideOfRange
|
|
// cached here to avoid a map lookup
|
|
@@ -562,6 +578,7 @@ public class PlayerChunk {
|
|
protected void a(PlayerChunkMap playerchunkmap) {
|
|
ChunkStatus chunkstatus = getChunkStatus(this.oldTicketLevel);
|
|
ChunkStatus chunkstatus1 = getChunkStatus(this.ticketLevel);
|
|
+ if (oldTicketLevel != ticketLevel) lastActivity = chunkMap.world.getTime(); // Paper - chunk leak
|
|
boolean flag = this.oldTicketLevel <= PlayerChunkMap.GOLDEN_TICKET;
|
|
boolean flag1 = this.ticketLevel <= PlayerChunkMap.GOLDEN_TICKET; // Paper - diff on change: (flag1 = new ticket level is in loadable range)
|
|
PlayerChunk.State playerchunk_state = getChunkState(this.oldTicketLevel);
|
|
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
|
index f42507f5a17f9388db738218f58ca76f863274ff..9ee13c741fdcc6b40d175e375e61bffa4c14f45f 100644
|
|
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
|
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
|
@@ -639,6 +639,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
}
|
|
}));
|
|
}
|
|
+ playerchunk.lastActivity = world.getTime(); // Paper - chunk leak
|
|
|
|
ChunkStatus chunkstatus = (ChunkStatus) intfunction.apply(j1);
|
|
CompletableFuture<Either<IChunkAccess, PlayerChunk.Failure>> completablefuture = playerchunk.a(chunkstatus, this);
|
|
@@ -646,6 +647,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
if (requestingNeighbor != null && requestingNeighbor != playerchunk && !completablefuture.isDone()) {
|
|
requestingNeighbor.onNeighborRequest(playerchunk, chunkstatus);
|
|
completablefuture.thenAccept(either -> {
|
|
+ playerchunk.lastActivity = world.getTime(); // Paper - chunk leak
|
|
requestingNeighbor.onNeighborDone(playerchunk, chunkstatus, either.left().orElse(null));
|
|
});
|
|
}
|
|
@@ -874,6 +876,12 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
PlayerChunk playerchunk = (PlayerChunk) this.updatingChunks.remove(j);
|
|
|
|
if (playerchunk != null) {
|
|
+ // Paper start - don't unload chunks that should be loaded
|
|
+ if (!playerchunk.shouldBeUnloaded()) {
|
|
+ this.updatingChunks.put(j, playerchunk);
|
|
+ continue;
|
|
+ }
|
|
+ // Paper end
|
|
this.pendingUnload.put(j, playerchunk);
|
|
this.updatingChunksModified = true;
|
|
this.a(j, playerchunk); // Paper - Move up - don't leak chunks
|
|
@@ -1147,9 +1155,27 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
return completablefuture.thenComposeAsync((either) -> {
|
|
return either.map((list) -> { // Paper - Shut up.
|
|
try {
|
|
+ // Paper start
|
|
+ list.forEach(chunk -> {
|
|
+ PlayerChunk updatingChunk = getUpdatingChunk(chunk.getPos().pair());
|
|
+ if (updatingChunk != null) {
|
|
+ updatingChunk.dependendedOnBy.put(playerchunk.location, true);
|
|
+ updatingChunk.lastActivity = world.getTime();
|
|
+ }
|
|
+ });
|
|
+ // Paper end
|
|
CompletableFuture<Either<IChunkAccess, PlayerChunk.Failure>> completablefuture1 = chunkstatus.a(this.world, this.chunkGenerator, this.definedStructureManager, this.lightEngine, (ichunkaccess) -> {
|
|
return this.c(playerchunk);
|
|
}, list);
|
|
+ // Paper start
|
|
+ completablefuture1.whenComplete((unused, unused2) -> list.forEach(chunk -> {
|
|
+ PlayerChunk updatingChunk = getUpdatingChunk(chunk.getPos().pair());
|
|
+ if (updatingChunk != null) {
|
|
+ updatingChunk.dependendedOnBy.remove(playerchunk.location);
|
|
+ updatingChunk.lastActivity = world.getTime();
|
|
+ }
|
|
+ }));
|
|
+ // Paper end
|
|
|
|
this.worldLoadListener.a(chunkcoordintpair, chunkstatus);
|
|
return completablefuture1;
|
|
@@ -1167,6 +1193,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
return CompletableFuture.completedFuture(Either.right(playerchunk_failure));
|
|
});
|
|
}, (runnable) -> {
|
|
+ playerchunk.lastActivity = world.getTime(); // Paper
|
|
this.mailboxWorldGen.a(ChunkTaskQueueSorter.a(playerchunk, runnable)); // CraftBukkit - decompile error
|
|
});
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/StructureGenerator.java b/src/main/java/net/minecraft/server/StructureGenerator.java
|
|
index acfe732af5b9f63fc2f6b78499defabe2e73ee45..25b19346fc1c702cc37275d0ec16abbbfacfb418 100644
|
|
--- a/src/main/java/net/minecraft/server/StructureGenerator.java
|
|
+++ b/src/main/java/net/minecraft/server/StructureGenerator.java
|
|
@@ -160,7 +160,7 @@ public abstract class StructureGenerator<C extends WorldGenFeatureConfiguration>
|
|
while (longiterator.hasNext()) {
|
|
long k = longiterator.nextLong();
|
|
IChunkAccess ichunkaccess1 = generatoraccess.getChunkAt(ChunkCoordIntPair.getX(k), ChunkCoordIntPair.getZ(k), ChunkStatus.STRUCTURE_STARTS, false); // CraftBukkit - don't load chunks
|
|
- StructureStart structurestart = ichunkaccess1.a(this.b());
|
|
+ StructureStart structurestart = ichunkaccess1 != null ? ichunkaccess1.a(this.b()) : null; // Paper - make sure not null
|
|
|
|
if (structurestart != null) {
|
|
list.add(structurestart);
|