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"It was from a different time before books were as jank as they are now. As time has gone on they've only proven to be worse and worse."
34 lines
2.0 KiB
Diff
34 lines
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 10 Mar 2018 16:33:15 -0500
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Subject: [PATCH] Prevent Frosted Ice from loading/holding chunks
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1.17: Shouldn't be needed as blocks no longer tick without at least 1 radius chunk loaded.
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diff --git a/src/main/java/net/minecraft/world/level/block/FrostedIceBlock.java b/src/main/java/net/minecraft/world/level/block/FrostedIceBlock.java
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index 54eb7ba0265bb155dd1c753661242fa9d299ff80..5b5d606a794c885267b6f5e2bbfe9b0a318ad767 100644
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--- a/src/main/java/net/minecraft/world/level/block/FrostedIceBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/FrostedIceBlock.java
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@@ -38,7 +38,8 @@ public class FrostedIceBlock extends IceBlock {
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for(Direction direction : Direction.values()) {
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mutableBlockPos.setWithOffset(pos, direction);
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- BlockState blockState = world.getBlockState(mutableBlockPos);
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+ BlockState blockState = world.getTypeIfLoaded(mutableBlockPos); // Paper
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+ if (blockState == null) { continue; } // Paper
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if (blockState.is(this) && !this.slightlyMelt(blockState, world, mutableBlockPos)) {
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world.getBlockTicks().scheduleTick(mutableBlockPos, this, Mth.nextInt(random, world.paperConfig.frostedIceDelayMin, world.paperConfig.frostedIceDelayMax)); // Paper - use configurable min/max delay
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}
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@@ -75,7 +76,10 @@ public class FrostedIceBlock extends IceBlock {
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for(Direction direction : Direction.values()) {
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mutableBlockPos.setWithOffset(pos, direction);
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- if (world.getBlockState(mutableBlockPos).is(this)) {
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+ // Paper start
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+ BlockState blockState = world.getTypeIfLoaded(mutableBlockPos);
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+ if (blockState != null && blockState.is(this)) {
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+ // Paper end
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++i;
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if (i >= maxNeighbors) {
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return false;
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