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"It was from a different time before books were as jank as they are now. As time has gone on they've only proven to be worse and worse."
33 lines
1.6 KiB
Diff
33 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 10 May 2020 22:12:46 -0400
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Subject: [PATCH] Ensure Entity AABB's are never invalid
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index fe4b09f82d36e5d7e109c86e8f4c003e92ba4e9d..8aeb00440e90f3f72d5c6fde35b4067ebc452f2f 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -560,7 +560,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
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public void setPos(double x, double y, double z) {
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this.setPosRaw(x, y, z);
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- this.setBoundingBox(this.makeBoundingBox());
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+ // this.setBoundingBox(this.makeBoundingBox()); // Paper - move into setPositionRaw
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}
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protected AABB makeBoundingBox() {
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@@ -3737,6 +3737,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
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}
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public final void setPosRaw(double x, double y, double z) {
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+ // Paper start - never allow AABB to become desynced from position
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+ // hanging has its own special logic
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+ if (!(this instanceof net.minecraft.world.entity.decoration.HangingEntity) && (this.position.x != x || this.position.y != y || this.position.z != z)) {
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+ this.setBoundingBox(this.dimensions.makeBoundingBox(x, y, z));
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+ }
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+ // Paper end
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if (this.position.x != x || this.position.y != y || this.position.z != z) {
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this.position = new Vec3(x, y, z);
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int i = Mth.floor(x);
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