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"It was from a different time before books were as jank as they are now. As time has gone on they've only proven to be worse and worse."
70 lines
3.6 KiB
Diff
70 lines
3.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MiniDigger <admin@minidigger.me>
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Date: Wed, 29 Apr 2020 02:10:32 +0200
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Subject: [PATCH] Allow delegation to vanilla chunk gen
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index f7d542b828904fb51a30dfb7a50e01e4e2df0f3e..407a91f64e040745dea17544d6b7c6d125866c62 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -2032,6 +2032,32 @@ public final class CraftServer implements Server {
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return new CraftChunkData(world);
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}
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+ // Paper start
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+ @Override
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+ public ChunkGenerator.ChunkData createVanillaChunkData(World world, int x, int z) {
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+ // get empty object
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+ CraftChunkData data = (CraftChunkData) createChunkData(world);
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+ // do bunch of vanilla shit
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+ net.minecraft.server.level.ServerLevel nmsWorld = ((CraftWorld) world).getHandle();
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+ net.minecraft.world.level.chunk.ProtoChunk protoChunk = new net.minecraft.world.level.chunk.ProtoChunk(new net.minecraft.world.level.ChunkPos(x, z), null, nmsWorld);
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+ List<net.minecraft.world.level.chunk.ChunkAccess> list = new ArrayList<>();
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+ list.add(protoChunk);
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+ net.minecraft.server.level.WorldGenRegion genRegion = new net.minecraft.server.level.WorldGenRegion(nmsWorld, list, net.minecraft.world.level.chunk.ChunkStatus.EMPTY, -1);
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+ // call vanilla generator, one feature after another. Order here is important!
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+ net.minecraft.world.level.chunk.ChunkGenerator chunkGenerator = nmsWorld.getChunkSource().generator;
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+ if (chunkGenerator instanceof org.bukkit.craftbukkit.generator.CustomChunkGenerator) {
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+ chunkGenerator = ((org.bukkit.craftbukkit.generator.CustomChunkGenerator) chunkGenerator).delegate;
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+ }
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+ chunkGenerator.createBiomes(nmsWorld.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY), protoChunk);
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+ chunkGenerator.fillFromNoise((runnable) -> {}, nmsWorld.structureFeatureManager(), protoChunk);
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+ chunkGenerator.buildSurfaceAndBedrock(genRegion, protoChunk);
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+ // copy over generated sections
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+ data.setRawChunkData(protoChunk.getSections());
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+ // hooray!
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+ return data;
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+ }
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+ // Paper end
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+
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@Override
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public BossBar createBossBar(String title, BarColor color, BarStyle style, BarFlag... flags) {
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return new CraftBossBar(title, color, style, flags);
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diff --git a/src/main/java/org/bukkit/craftbukkit/generator/CraftChunkData.java b/src/main/java/org/bukkit/craftbukkit/generator/CraftChunkData.java
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index fe7851476636dfed02339d4d9f93824b96086769..24a2e88d083f90375c46cf948c7c89dccc6e4aa0 100644
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--- a/src/main/java/org/bukkit/craftbukkit/generator/CraftChunkData.java
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+++ b/src/main/java/org/bukkit/craftbukkit/generator/CraftChunkData.java
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@@ -20,7 +20,7 @@ import org.bukkit.material.MaterialData;
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public final class CraftChunkData implements ChunkGenerator.ChunkData {
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private final int minHeight;
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private final int maxHeight;
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- private final LevelChunkSection[] sections;
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+ private LevelChunkSection[] sections; // Paper - remove final
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private Set<BlockPos> tiles;
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private World world; // Paper - Anti-Xray - Add world
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@@ -173,6 +173,12 @@ public final class CraftChunkData implements ChunkGenerator.ChunkData {
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return this.sections;
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}
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+ // Paper start
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+ public void setRawChunkData(LevelChunkSection[] sections) {
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+ this.sections = sections;
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+ }
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+ // Paper end
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+
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Set<BlockPos> getTiles() {
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return this.tiles;
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}
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