mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-27 11:27:35 +01:00
c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
20 lines
1.2 KiB
Diff
20 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: William Blake Galbreath <blake.galbreath@gmail.com>
|
|
Date: Sat, 13 Apr 2019 16:50:58 -0500
|
|
Subject: [PATCH] Add option to allow iron golems to spawn in air
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/animal/IronGolem.java b/src/main/java/net/minecraft/world/entity/animal/IronGolem.java
|
|
index 615be0b85fb3d28a044c6bae6a0fe93ec4fca061..1807da10d07d1f6e4ddbc0fa1b8da34a688d67c3 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/animal/IronGolem.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/animal/IronGolem.java
|
|
@@ -325,7 +325,7 @@ public class IronGolem extends AbstractGolem implements NeutralMob {
|
|
BlockPos blockposition1 = blockposition.below();
|
|
BlockState iblockdata = world.getBlockState(blockposition1);
|
|
|
|
- if (!iblockdata.entityCanStandOn(world, blockposition1, this)) {
|
|
+ if (!iblockdata.entityCanStandOn(world, blockposition1, this) && !this.level().paperConfig().entities.spawning.ironGolemsCanSpawnInAir) { // Paper - Add option to allow iron golems to spawn in air
|
|
return false;
|
|
} else {
|
|
for (int i = 1; i < 3; ++i) {
|