mirror of
https://github.com/PaperMC/Paper.git
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Remove defensive copy in EAR SpigotMC/Spigot@f1ba1f6c07 Make "moved wrongly limit" configurable SpigotMC/Spigot@f7ab380e16 Fix null Tile Entity Worlds (we already had this) SpigotMC/Spigot@b271cdbfa0 Fix slow tab complete for some commands SpigotMC/Spigot@f3b7952c73 Only suggest ops to deop and remove whitelist add case entirely SpigotMC/Spigot@0e1fcfbe70 Allow tab complete for /whitelist add SpigotMC/Spigot@27f8aa22bd
523 lines
20 KiB
Diff
523 lines
20 KiB
Diff
From cfcb841610de88493e4af2b87a309bfb4ea126f5 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 3 Feb 2013 05:10:21 -0500
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Subject: [PATCH] Entity Activation Range
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This feature gives 3 new configurable ranges that if an entity of the matching type is outside of this radius of any player, will tick at 5% of its normal rate.
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This will drastically cut down on tick timings for entities that are not in range of a user to actually be "used".
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This change can have dramatic impact on gameplay if configured too low. Balance according to your servers desired gameplay.
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index a7d9c11..33798d8 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -90,7 +90,7 @@ public abstract class Entity {
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public int ticksLived;
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public int maxFireTicks;
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public int fireTicks; // CraftBukkit - private -> public
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- protected boolean inWater;
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+ public boolean inWater; // Spigot - protected -> public
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public int noDamageTicks;
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private boolean justCreated;
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protected boolean fireProof;
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@@ -114,7 +114,13 @@ public abstract class Entity {
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public boolean valid; // CraftBukkit
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public org.bukkit.projectiles.ProjectileSource projectileSource; // CraftBukkit - For projectiles only
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+ // Spigot start
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public CustomTimingsHandler tickTimer = org.bukkit.craftbukkit.SpigotTimings.getEntityTimings(this); // Spigot
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+ public final byte activationType = org.spigotmc.ActivationRange.initializeEntityActivationType(this);
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+ public final boolean defaultActivationState;
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+ public long activatedTick = 0;
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+ public void inactiveTick() { }
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+ // Spigot end
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public int getId() {
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return this.id;
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@@ -141,7 +147,12 @@ public abstract class Entity {
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this.setPosition(0.0D, 0.0D, 0.0D);
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if (world != null) {
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this.dimension = world.worldProvider.dimension;
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+ // Spigot start
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+ this.defaultActivationState = org.spigotmc.ActivationRange.initializeEntityActivationState(this, world.spigotConfig);
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+ } else {
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+ this.defaultActivationState = false;
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}
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+ // Spigot end
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this.datawatcher = new DataWatcher(this);
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this.datawatcher.a(0, Byte.valueOf((byte) 0));
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diff --git a/src/main/java/net/minecraft/server/EntityAgeable.java b/src/main/java/net/minecraft/server/EntityAgeable.java
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index 36ed831..7ddca48 100644
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--- a/src/main/java/net/minecraft/server/EntityAgeable.java
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+++ b/src/main/java/net/minecraft/server/EntityAgeable.java
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@@ -6,6 +6,31 @@ public abstract class EntityAgeable extends EntityCreature {
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private float bq;
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public boolean ageLocked = false; // CraftBukkit
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+ // Spigot start
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+ @Override
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+ public void inactiveTick()
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+ {
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+ super.inactiveTick();
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+ if ( this.world.isStatic || this.ageLocked )
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+ { // CraftBukkit
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+ this.a( this.isBaby() );
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+ } else
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+ {
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+ int i = this.getAge();
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+
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+ if ( i < 0 )
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+ {
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+ ++i;
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+ this.setAge( i );
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+ } else if ( i > 0 )
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+ {
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+ --i;
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+ this.setAge( i );
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+ }
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+ }
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+ }
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+ // Spigot end
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+
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public EntityAgeable(World world) {
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super(world);
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}
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diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java
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index 88b0751..ac5d5d2 100644
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--- a/src/main/java/net/minecraft/server/EntityArrow.java
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+++ b/src/main/java/net/minecraft/server/EntityArrow.java
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@@ -15,7 +15,7 @@ public class EntityArrow extends Entity implements IProjectile {
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private int f = -1;
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private Block g;
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private int h;
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- private boolean inGround;
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+ public boolean inGround = false; // Spigot - private -> public
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public int fromPlayer;
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public int shake;
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public Entity shooter;
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@@ -24,6 +24,18 @@ public class EntityArrow extends Entity implements IProjectile {
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private double damage = 2.0D;
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public int knockbackStrength; // CraftBukkit - private -> public
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+ // Spigot Start
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+ @Override
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+ public void inactiveTick()
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+ {
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+ if ( this.inGround )
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+ {
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+ this.at += 19; // Despawn counter. First int after shooter
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+ }
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+ super.inactiveTick();
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+ }
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+ // Spigot End
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+
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public EntityArrow(World world) {
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super(world);
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this.j = 10.0D;
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diff --git a/src/main/java/net/minecraft/server/EntityFireworks.java b/src/main/java/net/minecraft/server/EntityFireworks.java
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index 759d46c..b977cf7 100644
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--- a/src/main/java/net/minecraft/server/EntityFireworks.java
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+++ b/src/main/java/net/minecraft/server/EntityFireworks.java
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@@ -5,6 +5,15 @@ public class EntityFireworks extends Entity {
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private int ticksFlown;
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public int expectedLifespan; // CraftBukkit - private -> public
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+ // Spigot Start
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+ @Override
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+ public void inactiveTick()
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+ {
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+ this.ticksFlown += 19;
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+ super.inactiveTick();
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+ }
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+ // Spigot End
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+
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public EntityFireworks(World world) {
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super(world);
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this.a(0.25F, 0.25F);
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 6a0bee6..92ad5c7 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -84,6 +84,13 @@ public abstract class EntityLiving extends Entity {
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public int maxAirTicks = 300;
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ArrayList<org.bukkit.inventory.ItemStack> drops = null;
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// CraftBukkit end
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+ // Spigot start
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+ public void inactiveTick()
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+ {
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+ super.inactiveTick();
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+ ++this.aU; // Above all the floats
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+ }
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+ // Spigot end
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public EntityLiving(World world) {
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super(world);
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index e03712a..e876b66 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -1317,6 +1317,7 @@ public abstract class World implements IBlockAccess {
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this.f.clear();
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this.methodProfiler.c("regular");
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+ org.spigotmc.ActivationRange.activateEntities(this); // Spigot
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timings.entityTick.startTiming(); // Spigot
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// CraftBukkit start - Use field for loop variable
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for (this.tickPosition = 0; this.tickPosition < this.entityList.size(); ++this.tickPosition) {
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@@ -1473,9 +1474,11 @@ public abstract class World implements IBlockAccess {
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int j = MathHelper.floor(entity.locZ);
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byte b0 = 32;
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- // CraftBukkit start - Use neighbor cache instead of looking up
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- Chunk startingChunk = this.getChunkIfLoaded(i >> 4, j >> 4);
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- if (!flag || (startingChunk != null && startingChunk.areNeighborsLoaded(2)) /* this.b(i - b0, 0, j - b0, i + b0, 0, j + b0) */) {
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+ // Spigot start
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+ if (!org.spigotmc.ActivationRange.checkIfActive(entity)) {
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+ entity.ticksLived++;
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+ entity.inactiveTick();
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+ } else {
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entity.tickTimer.startTiming(); // Spigot
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// CraftBukkit end
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entity.S = entity.locX;
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diff --git a/src/main/java/org/bukkit/craftbukkit/SpigotTimings.java b/src/main/java/org/bukkit/craftbukkit/SpigotTimings.java
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index 558574f..41d2d87 100644
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--- a/src/main/java/org/bukkit/craftbukkit/SpigotTimings.java
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+++ b/src/main/java/org/bukkit/craftbukkit/SpigotTimings.java
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@@ -39,6 +39,9 @@ public class SpigotTimings {
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public static final CustomTimingsHandler playerCommandTimer = new CustomTimingsHandler("** playerCommand");
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+ public static final CustomTimingsHandler entityActivationCheckTimer = new CustomTimingsHandler("entityActivationCheck");
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+ public static final CustomTimingsHandler checkIfActiveTimer = new CustomTimingsHandler("** checkIfActive");
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+
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public static final HashMap<String, CustomTimingsHandler> entityTypeTimingMap = new HashMap<String, CustomTimingsHandler>();
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public static final HashMap<String, CustomTimingsHandler> tileEntityTypeTimingMap = new HashMap<String, CustomTimingsHandler>();
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public static final HashMap<String, CustomTimingsHandler> pluginTaskTimingMap = new HashMap<String, CustomTimingsHandler>();
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diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
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new file mode 100644
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index 0000000..903172a
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--- /dev/null
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+++ b/src/main/java/org/spigotmc/ActivationRange.java
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@@ -0,0 +1,296 @@
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+package org.spigotmc;
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+
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+import java.util.ArrayList;
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+import java.util.List;
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+import net.minecraft.server.AxisAlignedBB;
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+import net.minecraft.server.Chunk;
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+import net.minecraft.server.Entity;
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+import net.minecraft.server.EntityAmbient;
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+import net.minecraft.server.EntityAnimal;
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+import net.minecraft.server.EntityArrow;
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+import net.minecraft.server.EntityComplexPart;
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+import net.minecraft.server.EntityCreature;
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+import net.minecraft.server.EntityEnderCrystal;
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+import net.minecraft.server.EntityEnderDragon;
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+import net.minecraft.server.EntityFireball;
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+import net.minecraft.server.EntityFireworks;
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+import net.minecraft.server.EntityHuman;
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+import net.minecraft.server.EntityLiving;
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+import net.minecraft.server.EntityMonster;
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+import net.minecraft.server.EntityProjectile;
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+import net.minecraft.server.EntitySheep;
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+import net.minecraft.server.EntitySlime;
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+import net.minecraft.server.EntityTNTPrimed;
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+import net.minecraft.server.EntityVillager;
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+import net.minecraft.server.EntityWeather;
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+import net.minecraft.server.EntityWither;
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+import net.minecraft.server.MathHelper;
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+import net.minecraft.server.MinecraftServer;
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+import net.minecraft.server.World;
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+import org.bukkit.craftbukkit.SpigotTimings;
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+
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+public class ActivationRange
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+{
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+
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+ static AxisAlignedBB maxBB = AxisAlignedBB.a( 0, 0, 0, 0, 0, 0 );
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+ static AxisAlignedBB miscBB = AxisAlignedBB.a( 0, 0, 0, 0, 0, 0 );
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+ static AxisAlignedBB animalBB = AxisAlignedBB.a( 0, 0, 0, 0, 0, 0 );
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+ static AxisAlignedBB monsterBB = AxisAlignedBB.a( 0, 0, 0, 0, 0, 0 );
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+
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+ /**
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+ * Initializes an entities type on construction to specify what group this
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+ * entity is in for activation ranges.
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+ *
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+ * @param entity
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+ * @return group id
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+ */
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+ public static byte initializeEntityActivationType(Entity entity)
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+ {
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+ if ( entity instanceof EntityMonster || entity instanceof EntitySlime )
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+ {
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+ return 1; // Monster
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+ } else if ( entity instanceof EntityCreature || entity instanceof EntityAmbient )
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+ {
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+ return 2; // Animal
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+ } else
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+ {
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+ return 3; // Misc
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+ }
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+ }
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+
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+ /**
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+ * These entities are excluded from Activation range checks.
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+ *
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+ * @param entity
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+ * @param world
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+ * @return boolean If it should always tick.
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+ */
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+ public static boolean initializeEntityActivationState(Entity entity, SpigotWorldConfig config)
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+ {
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+ if ( ( entity.activationType == 3 && config.miscActivationRange == 0 )
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+ || ( entity.activationType == 2 && config.animalActivationRange == 0 )
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+ || ( entity.activationType == 1 && config.monsterActivationRange == 0 )
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+ || entity instanceof EntityHuman
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+ || entity instanceof EntityProjectile
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+ || entity instanceof EntityEnderDragon
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+ || entity instanceof EntityComplexPart
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+ || entity instanceof EntityWither
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+ || entity instanceof EntityFireball
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+ || entity instanceof EntityWeather
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+ || entity instanceof EntityTNTPrimed
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+ || entity instanceof EntityEnderCrystal
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+ || entity instanceof EntityFireworks )
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+ {
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+ return true;
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+ }
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+
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+ return false;
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+ }
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+
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+ /**
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+ * Utility method to grow an AABB without creating a new AABB or touching
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+ * the pool, so we can re-use ones we have.
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+ *
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+ * @param target
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+ * @param source
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+ * @param x
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+ * @param y
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+ * @param z
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+ */
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+ public static void growBB(AxisAlignedBB target, AxisAlignedBB source, int x, int y, int z)
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+ {
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+ target.a = source.a - x;
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+ target.b = source.b - y;
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+ target.c = source.c - z;
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+ target.d = source.d + x;
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+ target.e = source.e + y;
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+ target.f = source.f + z;
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+ }
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+
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+ /**
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+ * Find what entities are in range of the players in the world and set
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+ * active if in range.
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+ *
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+ * @param world
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+ */
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+ public static void activateEntities(World world)
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+ {
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+ SpigotTimings.entityActivationCheckTimer.startTiming();
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+ final int miscActivationRange = world.spigotConfig.miscActivationRange;
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+ final int animalActivationRange = world.spigotConfig.animalActivationRange;
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+ final int monsterActivationRange = world.spigotConfig.monsterActivationRange;
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+
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+ int maxRange = Math.max( monsterActivationRange, animalActivationRange );
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+ maxRange = Math.max( maxRange, miscActivationRange );
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+ maxRange = Math.min( ( world.spigotConfig.viewDistance << 4 ) - 8, maxRange );
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+
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+ for ( Entity player : (List<Entity>) world.players )
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+ {
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+
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+ player.activatedTick = MinecraftServer.currentTick;
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+ growBB( maxBB, player.boundingBox, maxRange, 256, maxRange );
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+ growBB( miscBB, player.boundingBox, miscActivationRange, 256, miscActivationRange );
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+ growBB( animalBB, player.boundingBox, animalActivationRange, 256, animalActivationRange );
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+ growBB( monsterBB, player.boundingBox, monsterActivationRange, 256, monsterActivationRange );
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+
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+ int i = MathHelper.floor( maxBB.a / 16.0D );
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+ int j = MathHelper.floor( maxBB.d / 16.0D );
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+ int k = MathHelper.floor( maxBB.c / 16.0D );
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+ int l = MathHelper.floor( maxBB.f / 16.0D );
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+
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+ for ( int i1 = i; i1 <= j; ++i1 )
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+ {
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+ for ( int j1 = k; j1 <= l; ++j1 )
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+ {
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+ if ( world.getWorld().isChunkLoaded( i1, j1 ) )
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+ {
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+ activateChunkEntities( world.getChunkAt( i1, j1 ) );
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+ }
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+ }
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+ }
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+ }
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+ SpigotTimings.entityActivationCheckTimer.stopTiming();
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+ }
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+
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+ /**
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+ * Checks for the activation state of all entities in this chunk.
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+ *
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+ * @param chunk
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+ */
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+ private static void activateChunkEntities(Chunk chunk)
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+ {
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+ for ( List<Entity> slice : chunk.entitySlices )
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+ {
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+ for ( Entity entity : slice )
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+ {
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+ if ( MinecraftServer.currentTick > entity.activatedTick )
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+ {
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+ if ( entity.defaultActivationState )
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+ {
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+ entity.activatedTick = MinecraftServer.currentTick;
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+ continue;
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+ }
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+ switch ( entity.activationType )
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+ {
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+ case 1:
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+ if ( monsterBB.b( entity.boundingBox ) )
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+ {
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+ entity.activatedTick = MinecraftServer.currentTick;
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+ }
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+ break;
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+ case 2:
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+ if ( animalBB.b( entity.boundingBox ) )
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+ {
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+ entity.activatedTick = MinecraftServer.currentTick;
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+ }
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+ break;
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+ case 3:
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+ default:
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+ if ( miscBB.b( entity.boundingBox ) )
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+ {
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+ entity.activatedTick = MinecraftServer.currentTick;
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+
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+ /**
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+ * If an entity is not in range, do some more checks to see if we should
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+ * give it a shot.
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+ *
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+ * @param entity
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+ * @return
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+ */
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+ public static boolean checkEntityImmunities(Entity entity)
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+ {
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+ // quick checks.
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+ if ( entity.inWater /* isInWater */ || entity.fireTicks > 0 )
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+ {
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+ return true;
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+ }
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+ if ( !( entity instanceof EntityArrow ) )
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+ {
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+ if ( !entity.onGround || entity.passenger != null
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+ || entity.vehicle != null )
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+ {
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+ return true;
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+ }
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+ } else if ( !( (EntityArrow) entity ).inGround )
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+ {
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+ return true;
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+ }
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+ // special cases.
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+ if ( entity instanceof EntityLiving )
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+ {
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+ EntityLiving living = (EntityLiving) entity;
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+ if ( living.attackTicks > 0 || living.hurtTicks > 0 || living.effects.size() > 0 )
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+ {
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+ return true;
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+ }
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+ if ( entity instanceof EntityCreature && ( (EntityCreature) entity ).target != null )
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+ {
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+ return true;
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+ }
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+ if ( entity instanceof EntityVillager && ( (EntityVillager) entity ).bY() /* Getter for first boolean */ )
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+ {
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+ return true;
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+ }
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+ if ( entity instanceof EntityAnimal )
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|
+ {
|
|
+ EntityAnimal animal = (EntityAnimal) entity;
|
|
+ if ( animal.isBaby() || animal.ce() /*love*/ )
|
|
+ {
|
|
+ return true;
|
|
+ }
|
|
+ if ( entity instanceof EntitySheep && ( (EntitySheep) entity ).isSheared() )
|
|
+ {
|
|
+ return true;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Checks if the entity is active for this tick.
|
|
+ *
|
|
+ * @param entity
|
|
+ * @return
|
|
+ */
|
|
+ public static boolean checkIfActive(Entity entity)
|
|
+ {
|
|
+ SpigotTimings.checkIfActiveTimer.startTiming();
|
|
+ boolean isActive = entity.activatedTick >= MinecraftServer.currentTick || entity.defaultActivationState;
|
|
+
|
|
+ // Should this entity tick?
|
|
+ if ( !isActive )
|
|
+ {
|
|
+ if ( ( MinecraftServer.currentTick - entity.activatedTick - 1 ) % 20 == 0 )
|
|
+ {
|
|
+ // Check immunities every 20 ticks.
|
|
+ if ( checkEntityImmunities( entity ) )
|
|
+ {
|
|
+ // Triggered some sort of immunity, give 20 full ticks before we check again.
|
|
+ entity.activatedTick = MinecraftServer.currentTick + 20;
|
|
+ }
|
|
+ isActive = true;
|
|
+ }
|
|
+ // Add a little performance juice to active entities. Skip 1/4 if not immune.
|
|
+ } else if ( !entity.defaultActivationState && entity.ticksLived % 4 == 0 && !checkEntityImmunities( entity ) )
|
|
+ {
|
|
+ isActive = false;
|
|
+ }
|
|
+ int x = MathHelper.floor( entity.locX );
|
|
+ int z = MathHelper.floor( entity.locZ );
|
|
+ // Make sure not on edge of unloaded chunk
|
|
+ Chunk chunk = entity.world.getChunkIfLoaded( x >> 4, z >> 4 );
|
|
+ if ( isActive && !( chunk != null && chunk.areNeighborsLoaded( 1 ) ) )
|
|
+ {
|
|
+ isActive = false;
|
|
+ }
|
|
+ SpigotTimings.checkIfActiveTimer.stopTiming();
|
|
+ return isActive;
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java
|
|
index 46249d7..ed2836a 100644
|
|
--- a/src/main/java/org/spigotmc/SpigotWorldConfig.java
|
|
+++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java
|
|
@@ -138,4 +138,15 @@ public class SpigotWorldConfig
|
|
mobSpawnRange = (byte) getInt( "mob-spawn-range", 4 );
|
|
log( "Mob Spawn Range: " + mobSpawnRange );
|
|
}
|
|
+
|
|
+ public int animalActivationRange = 32;
|
|
+ public int monsterActivationRange = 32;
|
|
+ public int miscActivationRange = 16;
|
|
+ private void activationRange()
|
|
+ {
|
|
+ animalActivationRange = getInt( "entity-activation-range.animals", animalActivationRange );
|
|
+ monsterActivationRange = getInt( "entity-activation-range.monsters", monsterActivationRange );
|
|
+ miscActivationRange = getInt( "entity-activation-range.misc", miscActivationRange );
|
|
+ log( "Entity Activation Range: An " + animalActivationRange + " / Mo " + monsterActivationRange + " / Mi " + miscActivationRange );
|
|
+ }
|
|
}
|
|
--
|
|
1.9.1
|
|
|