Paper/patches/server/0487-Lazily-track-plugin-scoreboards-by-default.patch
Spottedleaf 01a13871de
Rewrite chunk system (#8177)
Patch documentation to come

Issues with the old system that are fixed now:
- World generation does not scale with cpu cores effectively.
- Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps.
- Unreliable prioritisation of chunk gen/load calls that block the main thread.
- Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved.
- Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal.
- Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles.

The above list is not complete. The patch documentation will complete it.

New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil.

Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft.

The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 01:02:51 -07:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Andrew Steinborn <git@steinborn.me>
Date: Sat, 3 Oct 2020 04:15:09 -0400
Subject: [PATCH] Lazily track plugin scoreboards by default
On servers with plugins that constantly churn through scoreboards, there is a risk of
degraded GC performance due to the number of scoreboards held on by weak references.
Most plugins don't even need the (vanilla) functionality that requires all plugin
scoreboards to be tracked by the server. Instead, only track scoreboards when an
objective is added with a non-dummy criteria.
This is a breaking change, however the change is a much more sensible default. In case
this breaks your workflow you can always force all scoreboards to be tracked with
settings.track-plugin-scoreboards in paper.yml.
diff --git a/src/main/java/org/bukkit/craftbukkit/scoreboard/CraftScoreboard.java b/src/main/java/org/bukkit/craftbukkit/scoreboard/CraftScoreboard.java
index f367261b119ab48c1d17b2b6552cce481c6effbb..a038ede38ebb507d6a0182a4a34f2b0722ef024e 100644
--- a/src/main/java/org/bukkit/craftbukkit/scoreboard/CraftScoreboard.java
+++ b/src/main/java/org/bukkit/craftbukkit/scoreboard/CraftScoreboard.java
@@ -19,6 +19,7 @@ import org.bukkit.scoreboard.Team;
public final class CraftScoreboard implements org.bukkit.scoreboard.Scoreboard {
final Scoreboard board;
+ boolean registeredGlobally = false; // Paper
CraftScoreboard(Scoreboard board) {
this.board = board;
@@ -52,6 +53,12 @@ public final class CraftScoreboard implements org.bukkit.scoreboard.Scoreboard {
Validate.notNull(renderType, "RenderType cannot be null");
Validate.isTrue(name.length() <= Short.MAX_VALUE, "The name '" + name + "' is longer than the limit of 32767 characters");
Validate.isTrue(board.getObjective(name) == null, "An objective of name '" + name + "' already exists");
+ // Paper start - the block comment from the old registerNewObjective didnt cause a conflict when rebasing, so this block wasn't added to the adventure registerNewObjective
+ if (((CraftCriteria) criteria).criteria != net.minecraft.world.scores.criteria.ObjectiveCriteria.DUMMY && !registeredGlobally) {
+ net.minecraft.server.MinecraftServer.getServer().server.getScoreboardManager().registerScoreboardForVanilla(this);
+ registeredGlobally = true;
+ }
+ // Paper end
net.minecraft.world.scores.Objective objective = board.addObjective(name, ((CraftCriteria) criteria).criteria, io.papermc.paper.adventure.PaperAdventure.asVanilla(displayName), CraftScoreboardTranslations.fromBukkitRender(renderType));
return new CraftObjective(this, objective);
}
diff --git a/src/main/java/org/bukkit/craftbukkit/scoreboard/CraftScoreboardManager.java b/src/main/java/org/bukkit/craftbukkit/scoreboard/CraftScoreboardManager.java
index 71f73db28ca124a49434e9da9eb39d182b7421e2..39e19bea16419b9cbe53016084b8bbf014dcb056 100644
--- a/src/main/java/org/bukkit/craftbukkit/scoreboard/CraftScoreboardManager.java
+++ b/src/main/java/org/bukkit/craftbukkit/scoreboard/CraftScoreboardManager.java
@@ -30,6 +30,7 @@ public final class CraftScoreboardManager implements ScoreboardManager {
public CraftScoreboardManager(MinecraftServer minecraftserver, net.minecraft.world.scores.Scoreboard scoreboardServer) {
this.mainScoreboard = new CraftScoreboard(scoreboardServer);
+ mainScoreboard.registeredGlobally = true; // Paper
this.server = minecraftserver;
this.scoreboards.add(mainScoreboard);
}
@@ -43,10 +44,22 @@ public final class CraftScoreboardManager implements ScoreboardManager {
public CraftScoreboard getNewScoreboard() {
org.spigotmc.AsyncCatcher.catchOp("scoreboard creation"); // Spigot
CraftScoreboard scoreboard = new CraftScoreboard(new ServerScoreboard(this.server));
- this.scoreboards.add(scoreboard);
+ // Paper start
+ if (io.papermc.paper.configuration.GlobalConfiguration.get().scoreboards.trackPluginScoreboards) {
+ scoreboard.registeredGlobally = true;
+ scoreboards.add(scoreboard);
+ }
+ // Paper end
return scoreboard;
}
+ // Paper start
+ public void registerScoreboardForVanilla(CraftScoreboard scoreboard) {
+ org.spigotmc.AsyncCatcher.catchOp("scoreboard registration");
+ scoreboards.add(scoreboard);
+ }
+ // Paper end
+
// CraftBukkit method
public CraftScoreboard getPlayerBoard(CraftPlayer player) {
CraftScoreboard board = this.playerBoards.get(player);