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Each Entity creates a corresponding instance of a Craft Entity, to be used whenever sending instances to an event handler with getBukkitEntity().
157 lines
4.1 KiB
Java
157 lines
4.1 KiB
Java
package net.minecraft.server;
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import java.util.Random;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.entity.CraftCreature;
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public class EntityCreature extends EntityLiving {
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private PathEntity a;
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protected Entity d;
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protected boolean e;
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public EntityCreature(World world) {
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super(world);
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e = false;
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//CraftBukkit start
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CraftServer server = ((WorldServer) this.l).getServer();
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this.bukkitEntity = new CraftCreature(server, this);
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//CraftBukkit end
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}
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protected void d() {
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e = false;
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float f = 16F;
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if (d == null) {
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d = l();
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if (d != null) {
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a = l.a(((Entity) (this)), d, f);
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}
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} else if (!d.B()) {
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d = null;
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} else {
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float f1 = d.a(((Entity) (this)));
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if (i(d)) {
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a(d, f1);
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}
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}
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if (!e && d != null && (a == null || W.nextInt(20) == 0)) {
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a = l.a(((Entity) (this)), d, f);
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} else if (a == null && W.nextInt(80) == 0 || W.nextInt(80) == 0) {
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boolean flag = false;
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int j = -1;
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int k = -1;
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int i1 = -1;
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float f2 = -99999F;
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for (int j1 = 0; j1 < 10; j1++) {
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int k1 = MathHelper.b((p + (double) W.nextInt(13)) - 6D);
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int l1 = MathHelper.b((q + (double) W.nextInt(7)) - 3D);
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int i2 = MathHelper.b((r + (double) W.nextInt(13)) - 6D);
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float f3 = a(k1, l1, i2);
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if (f3 > f2) {
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f2 = f3;
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j = k1;
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k = l1;
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i1 = i2;
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flag = true;
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}
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}
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if (flag) {
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a = l.a(((Entity) (this)), j, k, i1, 10F);
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}
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}
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int i = MathHelper.b(z.b);
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boolean flag1 = v();
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boolean flag2 = x();
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w = 0.0F;
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if (a == null || W.nextInt(100) == 0) {
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super.d();
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a = null;
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return;
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}
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Vec3D vec3d = a.a(((Entity) (this)));
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for (double d1 = I * 2.0F; vec3d != null && vec3d.d(p, vec3d.b, r) < d1 * d1;) {
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a.a();
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if (a.b()) {
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vec3d = null;
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a = null;
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} else {
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vec3d = a.a(((Entity) (this)));
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}
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}
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bA = false;
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if (vec3d != null) {
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double d2 = vec3d.a - p;
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double d3 = vec3d.c - r;
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double d4 = vec3d.b - (double) i;
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float f4 = (float) ((Math.atan2(d3, d2) * 180D) / 3.1415927410125732D) - 90F;
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float f5 = f4 - v;
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by = bC;
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for (; f5 < -180F; f5 += 360F) {
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;
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}
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for (; f5 >= 180F; f5 -= 360F) {
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;
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}
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if (f5 > 30F) {
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f5 = 30F;
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}
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if (f5 < -30F) {
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f5 = -30F;
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}
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v += f5;
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if (e && d != null) {
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double d5 = d.p - p;
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double d6 = d.r - r;
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float f7 = v;
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v = (float) ((Math.atan2(d6, d5) * 180D) / 3.1415927410125732D) - 90F;
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float f6 = (((f7 - v) + 90F) * 3.141593F) / 180F;
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bx = -MathHelper.a(f6) * by * 1.0F;
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by = MathHelper.b(f6) * by * 1.0F;
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}
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if (d4 > 0.0D) {
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bA = true;
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}
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}
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if (d != null) {
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b(d, 30F);
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}
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if (B) {
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bA = true;
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}
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if (W.nextFloat() < 0.8F && (flag1 || flag2)) {
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bA = true;
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}
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}
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protected void a(Entity entity, float f) {}
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protected float a(int i, int j, int k) {
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return 0.0F;
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}
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protected Entity l() {
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return null;
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}
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public boolean b() {
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int i = MathHelper.b(p);
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int j = MathHelper.b(z.b);
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int k = MathHelper.b(r);
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return super.b() && a(i, j, k) >= 0.0F;
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}
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}
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