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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 221aed6cf SPIGOT-6413: Server Corruption Changing Blocks in Piston Events 721c4966b SPIGOT-6411: The PlayerEditBookEvent is not called when the player edits a book in the off-hand. be0e94581 Add mc-dev imports Spigot Changes: a25e8ed2 Remove mc-dev imports
23 lines
1.2 KiB
Diff
23 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 21 Sep 2016 22:54:28 -0400
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Subject: [PATCH] Chunk registration fixes
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World checks and the Chunk Add logic are inconsistent on how Y > 256, < 0, is treated
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Keep them consistent
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diff --git a/src/main/java/net/minecraft/server/level/WorldServer.java b/src/main/java/net/minecraft/server/level/WorldServer.java
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index e008ef98d6902f5e1000da99870b12ae9d61bddb..6137a88e1dc8d19a4e35ad97500dabeddba008a8 100644
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--- a/src/main/java/net/minecraft/server/level/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/level/WorldServer.java
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@@ -847,7 +847,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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if (entity.cl()) {
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this.getMethodProfiler().enter("chunkCheck");
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int i = MathHelper.floor(entity.locX() / 16.0D);
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- int j = MathHelper.floor(entity.locY() / 16.0D);
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+ int j = Math.min(15, Math.max(0, MathHelper.floor(entity.locY() / 16.0D))); // Paper - stay consistent with chunk add/remove behavior
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int k = MathHelper.floor(entity.locZ() / 16.0D);
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if (!entity.inChunk || entity.chunkX != i || entity.chunkY != j || entity.chunkZ != k) {
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