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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 146a7e4b SPIGOT-5345: Add automatic library support CraftBukkit Changes: b1064c69 Remove sisu annotation processor from jar 32e40866 SPIGOT-6189: Persistent data disappears when calling setFacingDirection on an item frame d189f78b # 827: Trigger vanilla dimension advancements in non-main worlds 5bbb4a65 Add plumbing for automatic library support Spigot Changes: 9fb885e8 Rebuild patches
36 lines
1.7 KiB
Diff
36 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Alfie Cleveland <alfeh@me.com>
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Date: Tue, 27 Dec 2016 01:57:57 +0000
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Subject: [PATCH] Properly fix item duplication bug
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Credit to prplz for figuring out the real issue
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diff --git a/src/main/java/net/minecraft/server/level/EntityPlayer.java b/src/main/java/net/minecraft/server/level/EntityPlayer.java
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index e6dacf68cd678d64547dcdc23b1175a4cfd279d1..5b2ae94ed7d499e401a058691eb6ed413b626150 100644
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--- a/src/main/java/net/minecraft/server/level/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/EntityPlayer.java
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@@ -2069,8 +2069,8 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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}
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@Override
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- public boolean isFrozen() {
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- return super.isFrozen() || !getBukkitEntity().isOnline();
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+ protected boolean isFrozen() {
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+ return super.isFrozen() || (this.playerConnection != null && this.playerConnection.isDisconnected()); // Paper
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}
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@Override
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diff --git a/src/main/java/net/minecraft/server/network/PlayerConnection.java b/src/main/java/net/minecraft/server/network/PlayerConnection.java
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index 908d52f48b4bf2ddd638f2d718e1f6cb6148ce0a..8a5a1ca08073d1a4df949a53fbf7e75339bf2761 100644
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--- a/src/main/java/net/minecraft/server/network/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/network/PlayerConnection.java
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@@ -2819,7 +2819,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
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}
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public final boolean isDisconnected() {
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- return !this.player.joining && !this.networkManager.isConnected();
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+ return (!this.player.joining && !this.networkManager.isConnected()) || this.processedDisconnect; // Paper
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}
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// CraftBukkit end
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