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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Spigot Changes: 4225eac0 SPIGOT-6423: Improve IP forwarding
44 lines
2.6 KiB
Diff
44 lines
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: kashike <kashike@vq.lc>
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Date: Thu, 17 Aug 2017 16:08:20 -0700
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Subject: [PATCH] Allow specifying a custom "authentication servers down" kick
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message
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diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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index 48319aaf1c525c6fb7bdee5c2f570a0d056d4eae..52954fc3bf932cfc9d5ce63e3d3cace351305790 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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@@ -1,5 +1,6 @@
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package com.destroystokyo.paper;
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+import com.google.common.base.Strings;
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import com.google.common.base.Throwables;
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import java.io.File;
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@@ -273,4 +274,9 @@ public class PaperConfig {
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private static void suggestPlayersWhenNull() {
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suggestPlayersWhenNullTabCompletions = getBoolean("settings.suggest-player-names-when-null-tab-completions", suggestPlayersWhenNullTabCompletions);
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}
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+
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+ public static String authenticationServersDownKickMessage = ""; // empty = use translatable message
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+ private static void authenticationServersDownKickMessage() {
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+ authenticationServersDownKickMessage = Strings.emptyToNull(getString("messages.kick.authentication-servers-down", authenticationServersDownKickMessage));
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/network/LoginListener.java b/src/main/java/net/minecraft/server/network/LoginListener.java
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index 401833b7aeb9955fad2a3f1fe51d195cf0131094..9e175747e110e32be80498ed27a71d21e8c01c5e 100644
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--- a/src/main/java/net/minecraft/server/network/LoginListener.java
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+++ b/src/main/java/net/minecraft/server/network/LoginListener.java
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@@ -277,6 +277,10 @@ public class LoginListener implements PacketLoginInListener {
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LoginListener.this.i = LoginListener.this.a(gameprofile);
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LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
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} else {
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+ // Paper start
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+ if (com.destroystokyo.paper.PaperConfig.authenticationServersDownKickMessage != null) {
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+ LoginListener.this.disconnect(new ChatComponentText(com.destroystokyo.paper.PaperConfig.authenticationServersDownKickMessage));
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+ } else // Paper end
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LoginListener.this.disconnect(new ChatMessage("multiplayer.disconnect.authservers_down"));
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LoginListener.LOGGER.error("Couldn't verify username because servers are unavailable");
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}
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