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* She compiles! Also readded the armorstand ticking patch, thanks cat * Update mob goal api * Misc fixes to make it run drop per playing mob spawns for now
31 lines
1.4 KiB
Diff
31 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: GreenMeanie <GreenMeanieMC@gmail.com>
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Date: Sat, 20 Oct 2018 22:34:02 -0400
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Subject: [PATCH] Reset players airTicks on respawn
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index a704feb0c19b56964d017f9e0ea3f26bc3e975f8..41c14d367e0b51e109001167d3c7b40676f364b8 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -2256,6 +2256,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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}
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+ public int getMaxAirTicks() { return bD(); } // Paper - OBFHELPER
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public int bD() {
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return 300;
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}
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index f64a83a6a9f8aaa0c1bbd6c2e3d0af28c06cbbd6..6bdbe8081689c55a61e133c7b4d3d06d0c507d50 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -2027,6 +2027,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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}
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this.setHealth(this.getMaxHealth());
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+ this.setAirTicks(this.getMaxAirTicks()); // Paper
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this.fireTicks = 0;
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this.fallDistance = 0;
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this.foodData = new FoodMetaData(this);
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