Paper/Spigot-Server-Patches/0453-Load-Chunks-for-Login-Asynchronously.patch
jmp 1718f61bf8 Updated Upstream (CraftBukkit/Spigot)
Doesn't compile yet.

CraftBukkit Changes:
90d6905b Repackage NMS
69cf961d Repackage patches

Spigot Changes:
79d53c28 Repackage NMS
2021-03-18 18:03:22 +01:00

269 lines
15 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 19 Apr 2020 04:28:29 -0400
Subject: [PATCH] Load Chunks for Login Asynchronously
diff --git a/src/main/java/net/minecraft/server/level/ChunkProviderServer.java b/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
index 0d093c4babc16493185eac8069ab2cfb4a2d6787..9e1b2c6466edff3cfeb3bf8172f4589d2cb712ad 100644
--- a/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/level/ChunkProviderServer.java
@@ -626,7 +626,7 @@ public class ChunkProviderServer extends IChunkProvider {
return this.serverThreadQueue.executeNext();
}
- private boolean tickDistanceManager() {
+ public boolean tickDistanceManager() { // Paper - private -> public
boolean flag = this.chunkMapDistance.a(this.playerChunkMap);
boolean flag1 = this.playerChunkMap.b();
diff --git a/src/main/java/net/minecraft/server/level/EntityPlayer.java b/src/main/java/net/minecraft/server/level/EntityPlayer.java
index 9ef603805019a7582f1b8f16a4a85a31ffbd8212..3c75a74292858ccff0357fb11a92673ae6a5129b 100644
--- a/src/main/java/net/minecraft/server/level/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/level/EntityPlayer.java
@@ -173,6 +173,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
private static final Logger LOGGER = LogManager.getLogger();
public PlayerConnection playerConnection;
+ public NetworkManager networkManager; // Paper
public final MinecraftServer server;
public final PlayerInteractManager playerInteractManager;
public final Deque<Integer> removeQueue = new ArrayDeque<>(); // Paper
@@ -239,6 +240,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
public boolean joining = true;
public boolean sentListPacket = false;
public boolean supressTrackerForLogin = false; // Paper
+ public boolean didPlayerJoinEvent = false; // Paper
public Integer clientViewDistance;
// CraftBukkit end
public PlayerNaturallySpawnCreaturesEvent playerNaturallySpawnedEvent; // Paper
diff --git a/src/main/java/net/minecraft/server/level/TicketType.java b/src/main/java/net/minecraft/server/level/TicketType.java
index 218dc900e125a11548485887b1918742072c7a77..2c932d36f982e7f8713aabff9a6c631055810366 100644
--- a/src/main/java/net/minecraft/server/level/TicketType.java
+++ b/src/main/java/net/minecraft/server/level/TicketType.java
@@ -21,6 +21,7 @@ public class TicketType<T> {
public static final TicketType<ChunkCoordIntPair> FORCED = a("forced", Comparator.comparingLong(ChunkCoordIntPair::pair));
public static final TicketType<ChunkCoordIntPair> LIGHT = a("light", Comparator.comparingLong(ChunkCoordIntPair::pair));
public static final TicketType<BlockPosition> PORTAL = a("portal", BaseBlockPosition::compareTo, 300);
+ public static final TicketType<Long> LOGIN = a("login", Long::compareTo, 100); // Paper
public static final TicketType<Integer> POST_TELEPORT = a("post_teleport", Integer::compareTo, 5);
public static final TicketType<ChunkCoordIntPair> UNKNOWN = a("unknown", Comparator.comparingLong(ChunkCoordIntPair::pair), 1);
public static final TicketType<Unit> PLUGIN = a("plugin", (a, b) -> 0); // CraftBukkit
diff --git a/src/main/java/net/minecraft/server/network/LoginListener.java b/src/main/java/net/minecraft/server/network/LoginListener.java
index 98ae77269b5aaad951b0e26da61e6f5eb7ec2818..6bfb703ffafd707fb83743abc7d1bfbb96f867f1 100644
--- a/src/main/java/net/minecraft/server/network/LoginListener.java
+++ b/src/main/java/net/minecraft/server/network/LoginListener.java
@@ -86,7 +86,7 @@ public class LoginListener implements PacketLoginInListener {
}
// Paper end
} else if (this.g == LoginListener.EnumProtocolState.DELAY_ACCEPT) {
- EntityPlayer entityplayer = this.server.getPlayerList().getPlayer(this.i.getId());
+ EntityPlayer entityplayer = this.server.getPlayerList().getActivePlayer(this.i.getId()); // Paper
if (entityplayer == null) {
this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
@@ -185,7 +185,7 @@ public class LoginListener implements PacketLoginInListener {
}
this.networkManager.sendPacket(new PacketLoginOutSuccess(this.i));
- EntityPlayer entityplayer = this.server.getPlayerList().getPlayer(this.i.getId());
+ EntityPlayer entityplayer = this.server.getPlayerList().getActivePlayer(this.i.getId()); // Paper
if (entityplayer != null) {
this.g = LoginListener.EnumProtocolState.DELAY_ACCEPT;
diff --git a/src/main/java/net/minecraft/server/network/PlayerConnection.java b/src/main/java/net/minecraft/server/network/PlayerConnection.java
index 31fb6eda544568b14255aede0a981d065bdf3aee..8bfc26eb12cc5523c64a210383c9156aef6883b3 100644
--- a/src/main/java/net/minecraft/server/network/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/network/PlayerConnection.java
@@ -220,6 +220,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
private static final Logger LOGGER = LogManager.getLogger();
public final NetworkManager networkManager;
private final MinecraftServer minecraftServer;
+ Runnable playerJoinReady; // Paper
public EntityPlayer player;
private int e;
private long lastKeepAlive = SystemUtils.getMonotonicMillis(); private void setLastPing(long lastPing) { this.lastKeepAlive = lastPing;}; private long getLastPing() { return this.lastKeepAlive;}; // Paper - OBFHELPER
@@ -298,6 +299,15 @@ public class PlayerConnection implements PacketListenerPlayIn {
// CraftBukkit end
public void tick() {
+ // Paper start - login async
+ Runnable playerJoinReady = this.playerJoinReady;
+ if (playerJoinReady != null) {
+ this.playerJoinReady = null;
+ playerJoinReady.run();
+ }
+ // Don't tick if not valid (dead), otherwise we load chunks below
+ if (this.player.valid) {
+ // Paper end
this.syncPosition();
this.player.lastX = this.player.locX();
this.player.lastY = this.player.locY();
@@ -339,7 +349,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
this.r = null;
this.D = false;
this.E = 0;
- }
+ }} // Paper - end if (valid)
this.minecraftServer.getMethodProfiler().enter("keepAlive");
// Paper Start - give clients a longer time to respond to pings as per pre 1.12.2 timings
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 12de64d34f5011771a5515710839f60098f56ad8..beb18eb9e7e37020ebd7bb03e9a65e090dcfdb4b 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -124,11 +124,12 @@ public abstract class PlayerList {
private static final SimpleDateFormat g = new SimpleDateFormat("yyyy-MM-dd 'at' HH:mm:ss z");
private final MinecraftServer server;
public final List<EntityPlayer> players = new java.util.concurrent.CopyOnWriteArrayList(); // CraftBukkit - ArrayList -> CopyOnWriteArrayList: Iterator safety
- private final Map<UUID, EntityPlayer> j = Maps.newHashMap();
+ private final Map<UUID, EntityPlayer> j = Maps.newHashMap();Map<UUID, EntityPlayer> getUUIDMap() { return j; } // Paper - OBFHELPER
private final GameProfileBanList k;
private final IpBanList l;
private final OpList operators;
private final WhiteList whitelist;
+ private final Map<UUID, EntityPlayer> pendingPlayers = Maps.newHashMap(); // Paper
// CraftBukkit start
// private final Map<UUID, ServerStatisticManager> o;
// private final Map<UUID, AdvancementDataPlayer> p;
@@ -167,6 +168,11 @@ public abstract class PlayerList {
}
public void a(NetworkManager networkmanager, EntityPlayer entityplayer) {
+ EntityPlayer prev = pendingPlayers.put(entityplayer.getUniqueID(), entityplayer);// Paper
+ if (prev != null) {
+ disconnectPendingPlayer(prev);
+ }
+ entityplayer.networkManager = networkmanager; // Paper
entityplayer.loginTime = System.currentTimeMillis(); // Paper
GameProfile gameprofile = entityplayer.getProfile();
UserCache usercache = this.server.getUserCache();
@@ -180,7 +186,7 @@ public abstract class PlayerList {
if (nbttagcompound != null && nbttagcompound.hasKey("bukkit")) {
NBTTagCompound bukkit = nbttagcompound.getCompound("bukkit");
s = bukkit.hasKeyOfType("lastKnownName", 8) ? bukkit.getString("lastKnownName") : s;
- }
+ }String lastKnownName = s; // Paper
// CraftBukkit end
if (nbttagcompound != null) {
@@ -255,6 +261,51 @@ public abstract class PlayerList {
entityplayer.getRecipeBook().a(entityplayer);
this.sendScoreboard(worldserver1.getScoreboard(), entityplayer);
this.server.invalidatePingSample();
+ // Paper start - async load spawn in chunk
+ WorldServer finalWorldserver = worldserver1;
+ int chunkX = loc.getBlockX() >> 4;
+ int chunkZ = loc.getBlockZ() >> 4;
+ final ChunkCoordIntPair pos = new ChunkCoordIntPair(chunkX, chunkZ);
+ PlayerChunkMap playerChunkMap = worldserver1.getChunkProvider().playerChunkMap;
+ playerChunkMap.chunkDistanceManager.addTicketAtLevel(TicketType.LOGIN, pos, 31, pos.pair());
+ worldserver1.getChunkProvider().tickDistanceManager();
+ worldserver1.getChunkProvider().getChunkAtAsynchronously(chunkX, chunkZ, true, true).thenApply(chunk -> {
+ PlayerChunk updatingChunk = playerChunkMap.getUpdatingChunk(pos.pair());
+ if (updatingChunk != null) {
+ return updatingChunk.getEntityTickingFuture();
+ } else {
+ return java.util.concurrent.CompletableFuture.completedFuture(chunk);
+ }
+ }).thenAccept(chunk -> {
+ playerconnection.playerJoinReady = () -> {
+ postChunkLoadJoin(
+ entityplayer, finalWorldserver, networkmanager, playerconnection,
+ nbttagcompound, networkmanager.getSocketAddress().toString(), lastKnownName
+ );
+ };
+ });
+ }
+
+ EntityPlayer getActivePlayer(UUID uuid) {
+ EntityPlayer player = this.getUUIDMap().get(uuid);
+ return player != null ? player : pendingPlayers.get(uuid);
+ }
+
+ void disconnectPendingPlayer(EntityPlayer entityplayer) {
+ ChatMessage msg = new ChatMessage("multiplayer.disconnect.duplicate_login", new Object[0]);
+ entityplayer.networkManager.sendPacket(new PacketPlayOutKickDisconnect(msg), (future) -> {
+ entityplayer.networkManager.close(msg);
+ entityplayer.networkManager = null;
+ });
+ }
+
+ private void postChunkLoadJoin(EntityPlayer entityplayer, WorldServer worldserver1, NetworkManager networkmanager, PlayerConnection playerconnection, NBTTagCompound nbttagcompound, String s1, String s) {
+ pendingPlayers.remove(entityplayer.getUniqueID(), entityplayer);
+ if (!networkmanager.isConnected()) {
+ return;
+ }
+ entityplayer.didPlayerJoinEvent = true;
+ // Paper end
ChatMessage chatmessage;
if (entityplayer.getProfile().getName().equalsIgnoreCase(s)) {
@@ -492,6 +543,7 @@ public abstract class PlayerList {
protected void savePlayerFile(EntityPlayer entityplayer) {
if (!entityplayer.getBukkitEntity().isPersistent()) return; // CraftBukkit
+ if (!entityplayer.didPlayerJoinEvent) return; // Paper - If we never fired PJE, we disconnected during login. Data has not changed, and additionally, our saved vehicle is not loaded! If we save now, we will lose our vehicle (CraftBukkit bug)
this.playerFileData.save(entityplayer);
ServerStatisticManager serverstatisticmanager = (ServerStatisticManager) entityplayer.getStatisticManager(); // CraftBukkit
@@ -519,7 +571,7 @@ public abstract class PlayerList {
}
PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(cserver.getPlayer(entityplayer), net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, com.destroystokyo.paper.PaperConfig.useDisplayNameInQuit ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getName())));
- cserver.getPluginManager().callEvent(playerQuitEvent);
+ if (entityplayer.didPlayerJoinEvent) cserver.getPluginManager().callEvent(playerQuitEvent); // Paper - if we disconnected before join ever fired, don't fire quit
entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage());
if (server.isMainThread()) entityplayer.playerTick(); // SPIGOT-924 // Paper - don't tick during emergency shutdowns (Watchdog)
@@ -572,6 +624,13 @@ public abstract class PlayerList {
// this.p.remove(uuid);
// CraftBukkit end
}
+ // Paper start
+ entityplayer1 = pendingPlayers.get(uuid);
+ if (entityplayer1 == entityplayer) {
+ pendingPlayers.remove(uuid);
+ }
+ entityplayer.networkManager = null;
+ // Paper end
// CraftBukkit start
// this.sendAll(new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.REMOVE_PLAYER, new EntityPlayer[]{entityplayer}));
@@ -589,7 +648,7 @@ public abstract class PlayerList {
cserver.getScoreboardManager().removePlayer(entityplayer.getBukkitEntity());
// CraftBukkit end
- return playerQuitEvent.quitMessage(); // Paper - Adventure
+ return entityplayer.didPlayerJoinEvent ? playerQuitEvent.quitMessage() : null; // CraftBukkit // Paper - Adventure // Paper - don't print quit if we never printed join
}
// CraftBukkit start - Whole method, SocketAddress to LoginListener, added hostname to signature, return EntityPlayer
@@ -608,6 +667,13 @@ public abstract class PlayerList {
list.add(entityplayer);
}
}
+ // Paper start - check pending players too
+ entityplayer = pendingPlayers.get(uuid);
+ if (entityplayer != null) {
+ this.pendingPlayers.remove(uuid);
+ disconnectPendingPlayer(entityplayer);
+ }
+ // Paper end
Iterator iterator = list.iterator();
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 1aaebe236255f19cf4798ab1dce3493e703bcb7e..84c2488a432f2c306567dd4576dd522efcf073ef 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -1368,7 +1368,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, ne
this.lastY = d1;
this.lastZ = d4;
this.setPosition(d3, d1, d4);
- world.getChunkAt((int) Math.floor(this.locX()) >> 4, (int) Math.floor(this.locZ()) >> 4); // CraftBukkit
+ if (valid) world.getChunkAt((int) Math.floor(this.locX()) >> 4, (int) Math.floor(this.locZ()) >> 4); // CraftBukkit // Paper
}
public void d(Vec3D vec3d) {