Paper/patches/server/0498-Toggle-for-removing-existing-dragon.patch
Nassim Jahnke d5f1ffc2e6
Remove somewhat broken patch
With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
2022-12-19 11:46:55 +01:00

20 lines
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mariell Hoversholm <proximyst@proximyst.com>
Date: Wed, 30 Sep 2020 22:49:14 +0200
Subject: [PATCH] Toggle for removing existing dragon
diff --git a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
index 9ed33e7ebb64ec74be2d2e38a35612786408adff..ed0d1d6285556f0949a7ea81ad692b663ec191a7 100644
--- a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
+++ b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
@@ -218,7 +218,7 @@ public class EndDragonFight {
this.dragonUUID = enderDragon.getUUID();
LOGGER.info("Found that there's a dragon still alive ({})", (Object)enderDragon);
this.dragonKilled = false;
- if (!bl) {
+ if (!bl && this.level.paperConfig().entities.behavior.shouldRemoveDragon) {
LOGGER.info("But we didn't have a portal, let's remove it.");
enderDragon.discard();
this.dragonUUID = null;