mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-23 02:55:47 +01:00
318 lines
16 KiB
Diff
318 lines
16 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 9 Jun 2019 03:53:22 +0100
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Subject: [PATCH] incremental chunk saving
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index ffe9b1a63d78925e1d77b9e730aef42fed6d58fa..1278d09f70c1e97607ef20d87a178dc252c7f723 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -446,4 +446,19 @@ public class PaperWorldConfig {
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keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 10)) * 16);
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log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
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}
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+
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+ public int autoSavePeriod = -1;
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+ private void autoSavePeriod() {
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+ autoSavePeriod = getInt("auto-save-interval", -1);
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+ if (autoSavePeriod > 0) {
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+ log("Auto Save Interval: " +autoSavePeriod + " (" + (autoSavePeriod / 20) + "s)");
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+ } else if (autoSavePeriod < 0) {
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+ autoSavePeriod = net.minecraft.server.MinecraftServer.getServer().autosavePeriod;
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+ }
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+ }
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+
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+ public int maxAutoSaveChunksPerTick = 24;
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+ private void maxAutoSaveChunksPerTick() {
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+ maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 0efe7024493f96bb54e7d8c1ea7b233a1b481a04..aab1a055c065d1f1a92461e4442ec2cdd8e0b347 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -261,6 +261,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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public static int currentTick = 0; // Paper - Further improve tick loop
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public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>();
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public int autosavePeriod;
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+ public boolean serverAutoSave = false; // Paper
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public Commands vanillaCommandDispatcher;
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private boolean forceTicks;
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// CraftBukkit end
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@@ -1256,14 +1257,24 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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this.status.getPlayers().setSample(agameprofile);
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}
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- if (autosavePeriod > 0 && this.tickCount % autosavePeriod == 0) { // CraftBukkit
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- MinecraftServer.LOGGER.debug("Autosave started");
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+ //if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit // Paper - move down
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+ //MinecraftServer.LOGGER.debug("Autosave started"); // Paper
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+ serverAutoSave = (autosavePeriod > 0 && this.tickCount % autosavePeriod == 0); // Paper
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this.profiler.push("save");
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+ if (autosavePeriod > 0 && this.tickCount % autosavePeriod == 0) { // Paper
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this.playerList.saveAll();
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- this.saveAllChunks(true, false, false);
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+ }// Paper
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+ // Paper start
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+ for (ServerLevel world : getAllLevels()) {
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+ if (world.paperConfig.autoSavePeriod > 0) {
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+ world.saveIncrementally(serverAutoSave);
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+ }
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+ }
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+ // Paper end
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+
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this.profiler.pop();
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- MinecraftServer.LOGGER.debug("Autosave finished");
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- }
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+ //MinecraftServer.LOGGER.debug("Autosave finished"); // Paper
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+ //} // Paper
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this.profiler.push("snooper");
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if (((DedicatedServer) this).getProperties().snooperEnabled && !this.snooper.isStarted() && this.tickCount > 100) { // Spigot
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diff --git a/src/main/java/net/minecraft/server/level/ChunkHolder.java b/src/main/java/net/minecraft/server/level/ChunkHolder.java
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index 7010e0a970462d2b2e1b5696a1a49dba9ea60935..491a9e78fdcec8c211499e8f48cceb829f1e5c8b 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkHolder.java
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@@ -66,6 +66,9 @@ public class ChunkHolder {
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private final ChunkMap chunkMap; // Paper
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+ long lastAutoSaveTime; // Paper - incremental autosave
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+ long inactiveTimeStart; // Paper - incremental autosave
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+
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public ChunkHolder(ChunkPos pos, int level, LevelLightEngine lightingProvider, ChunkHolder.LevelChangeListener levelUpdateListener, ChunkHolder.PlayerProvider playersWatchingChunkProvider) {
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this.futures = new AtomicReferenceArray(ChunkHolder.CHUNK_STATUSES.size());
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this.fullChunkFuture = ChunkHolder.UNLOADED_LEVEL_CHUNK_FUTURE;
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@@ -421,7 +424,19 @@ public class ChunkHolder {
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boolean flag2 = playerchunk_state.isOrAfter(ChunkHolder.FullChunkStatus.BORDER);
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boolean flag3 = playerchunk_state1.isOrAfter(ChunkHolder.FullChunkStatus.BORDER);
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+ boolean prevHasBeenLoaded = this.wasAccessibleSinceLastSave; // Paper
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this.wasAccessibleSinceLastSave |= flag3;
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+ // Paper start - incremental autosave
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+ if (this.wasAccessibleSinceLastSave & !prevHasBeenLoaded) {
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+ long timeSinceAutoSave = this.inactiveTimeStart - this.lastAutoSaveTime;
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+ if (timeSinceAutoSave < 0) {
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+ // safest bet is to assume autosave is needed here
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+ timeSinceAutoSave = this.chunkMap.level.paperConfig.autoSavePeriod;
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+ }
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+ this.lastAutoSaveTime = this.chunkMap.level.getGameTime() - timeSinceAutoSave;
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+ this.chunkMap.autoSaveQueue.add(this);
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+ }
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+ // Paper end
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if (!flag2 && flag3) {
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// Paper start - cache ticking ready status
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int expectCreateCount = ++this.fullChunkCreateCount;
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@@ -541,8 +556,32 @@ public class ChunkHolder {
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}
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public void refreshAccessibility() {
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+ boolean prev = this.wasAccessibleSinceLastSave; // Paper
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+ this.wasAccessibleSinceLastSave = getFullChunkStatus(this.ticketLevel).isOrAfter(ChunkHolder.FullChunkStatus.BORDER);
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+ // Paper start - incremental autosave
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+ if (prev != this.wasAccessibleSinceLastSave) {
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+ if (this.wasAccessibleSinceLastSave) {
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+ long timeSinceAutoSave = this.inactiveTimeStart - this.lastAutoSaveTime;
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+ if (timeSinceAutoSave < 0) {
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+ // safest bet is to assume autosave is needed here
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+ timeSinceAutoSave = this.chunkMap.level.paperConfig.autoSavePeriod;
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+ }
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+ this.lastAutoSaveTime = this.chunkMap.level.getGameTime() - timeSinceAutoSave;
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+ this.chunkMap.autoSaveQueue.add(this);
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+ } else {
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+ this.inactiveTimeStart = this.chunkMap.level.getGameTime();
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+ this.chunkMap.autoSaveQueue.remove(this);
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+ }
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+ }
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+ // Paper end
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+ }
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+
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+ // Paper start - incremental autosave
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+ public boolean setHasBeenLoaded() {
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this.wasAccessibleSinceLastSave = getFullChunkStatus(this.ticketLevel).isOrAfter(ChunkHolder.FullChunkStatus.BORDER);
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+ return this.wasAccessibleSinceLastSave;
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}
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+ // Paper end
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public void replaceProtoChunk(ImposterProtoChunk protochunkextension) {
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for (int i = 0; i < this.futures.length(); ++i) {
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 0aac29de933c84c34cb24e204e8fcc7010060d8f..cfec04e12dfaeb8852dc129a6a7e68c61dac54b6 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -91,6 +91,7 @@ import net.minecraft.world.level.levelgen.structure.templatesystem.StructureMana
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import net.minecraft.world.level.storage.DimensionDataStorage;
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import net.minecraft.world.level.storage.LevelStorageSource;
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import net.minecraft.world.phys.Vec3;
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+import it.unimi.dsi.fastutil.objects.ObjectRBTreeSet; // Paper
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import org.apache.commons.lang3.mutable.MutableBoolean;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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@@ -378,6 +379,64 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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+ // Paper start - incremental autosave
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+ final ObjectRBTreeSet<ChunkHolder> autoSaveQueue = new ObjectRBTreeSet<>((playerchunk1, playerchunk2) -> {
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+ int timeCompare = Long.compare(playerchunk1.lastAutoSaveTime, playerchunk2.lastAutoSaveTime);
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+ if (timeCompare != 0) {
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+ return timeCompare;
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+ }
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+
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+ return Long.compare(MCUtil.getCoordinateKey(playerchunk1.pos), MCUtil.getCoordinateKey(playerchunk2.pos));
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+ });
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+
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+ protected void saveIncrementally() {
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+ int savedThisTick = 0;
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+ // optimized since we search far less chunks to hit ones that need to be saved
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+ List<ChunkHolder> reschedule = new java.util.ArrayList<>(this.level.paperConfig.maxAutoSaveChunksPerTick);
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+ long currentTick = this.level.getGameTime();
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+ long maxSaveTime = currentTick - this.level.paperConfig.autoSavePeriod;
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+
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+ for (Iterator<ChunkHolder> iterator = this.autoSaveQueue.iterator(); iterator.hasNext();) {
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+ ChunkHolder playerchunk = iterator.next();
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+ if (playerchunk.lastAutoSaveTime > maxSaveTime) {
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+ break;
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+ }
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+
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+ iterator.remove();
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+
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+ ChunkAccess ichunkaccess = playerchunk.getChunkToSave().getNow(null);
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+ if (ichunkaccess instanceof LevelChunk) {
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+ boolean shouldSave = ((LevelChunk)ichunkaccess).lastSaveTime <= maxSaveTime;
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+
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+ if (shouldSave && this.save(ichunkaccess)) {
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+ ++savedThisTick;
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+
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+ if (!playerchunk.setHasBeenLoaded()) {
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+ // do not fall through to reschedule logic
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+ playerchunk.inactiveTimeStart = currentTick;
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+ if (savedThisTick >= this.level.paperConfig.maxAutoSaveChunksPerTick) {
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+ break;
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+ }
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+ continue;
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+ }
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+ }
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+ }
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+
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+ reschedule.add(playerchunk);
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+
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+ if (savedThisTick >= this.level.paperConfig.maxAutoSaveChunksPerTick) {
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+ break;
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+ }
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+ }
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+
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+ for (int i = 0, len = reschedule.size(); i < len; ++i) {
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+ ChunkHolder playerchunk = reschedule.get(i);
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+ playerchunk.lastAutoSaveTime = this.level.getGameTime();
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+ this.autoSaveQueue.add(playerchunk);
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+ }
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+ }
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+ // Paper end
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+
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protected void saveAllChunks(boolean flush) {
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if (flush) {
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List<ChunkHolder> list = (List) this.visibleChunkMap.values().stream().filter(ChunkHolder::wasAccessibleSinceLastSave).peek(ChunkHolder::refreshAccessibility).collect(Collectors.toList());
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@@ -488,6 +547,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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this.level.unload(chunk);
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}
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+ this.autoSaveQueue.remove(playerchunk); // Paper
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this.lightEngine.updateChunkStatus(ichunkaccess.getPos());
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this.lightEngine.tryScheduleUpdate();
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@@ -680,6 +740,8 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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playerchunk.replaceProtoChunk(new ImposterProtoChunk(chunk));
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}
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+ chunk.setLastSaveTime(this.level.getGameTime() - 1); // Paper - avoid autosaving newly generated/loaded chunks
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+
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chunk.setFullStatus(() -> {
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return ChunkHolder.getFullChunkStatus(playerchunk.getTicketLevel());
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});
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index 1e8ac0110badbf2d1c2336168c3e11991667c782..c1aa40c01a80a8870478193b8cd7354b0d71045c 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -558,6 +558,15 @@ public class ServerChunkCache extends ChunkSource {
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} // Paper - Timings
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}
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+ // Paper start - duplicate save, but call incremental
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+ public void saveIncrementally() {
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+ this.runDistanceManagerUpdates();
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+ try (co.aikar.timings.Timing timed = level.timings.chunkSaveData.startTiming()) { // Paper - Timings
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+ this.chunkMap.saveIncrementally();
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+ } // Paper - Timings
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+ }
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+ // Paper end
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+
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@Override
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public void close() throws IOException {
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// CraftBukkit start
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index b2ddf145ae9f581ec6820deb9cb6a98be87658d7..fd7ee4badb383ffb4347d62c00ea2dfa3d76fd12 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -882,6 +882,38 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
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return !this.server.isUnderSpawnProtection(this, pos, player) && this.getWorldBorder().isWithinBounds(pos);
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}
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+ // Paper start - derived from below
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+ public void saveIncrementally(boolean doFull) {
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+ ServerChunkCache chunkproviderserver = this.getChunkSource();
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+
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+ if (doFull) {
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+ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld()));
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+ }
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+
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+ try (co.aikar.timings.Timing ignored = timings.worldSave.startTiming()) {
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+ if (doFull) {
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+ this.saveData();
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+ }
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+
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+ timings.worldSaveChunks.startTiming(); // Paper
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+ if (!this.noSave()) chunkproviderserver.saveIncrementally();
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+ timings.worldSaveChunks.stopTiming(); // Paper
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+
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+
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+ // Copied from save()
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+ // CraftBukkit start - moved from MinecraftServer.saveChunks
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+ if (doFull) { // Paper
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+ ServerLevel worldserver1 = this;
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+
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+ worldDataServer.setWorldBorder(worldserver1.getWorldBorder().createSettings());
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+ worldDataServer.setCustomBossEvents(this.server.getCustomBossEvents().save());
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+ convertable.saveDataTag(this.server.registryHolder, this.worldDataServer, this.server.getPlayerList().getSingleplayerData());
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+ }
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+ // CraftBukkit end
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+ }
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+ }
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+ // Paper end
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+
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public void save(@Nullable ProgressListener progressListener, boolean flush, boolean flag1) {
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ServerChunkCache chunkproviderserver = this.getChunkSource();
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@@ -912,6 +944,7 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
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// CraftBukkit end
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}
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+ private void saveData() { this.saveLevelData(); } // Paper - OBFHELPER
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private void saveLevelData() {
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if (this.dragonFight != null) {
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this.worldDataServer.setEndDragonFightData(this.dragonFight.saveData()); // CraftBukkit
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diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
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index 55872a17060a35b727a597bc414fecec3ada3515..419b4bf0549d798d52d73fbbd9de59313fc05eb1 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
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@@ -80,7 +80,7 @@ public class LevelChunk implements ChunkAccess {
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private TickList<Block> blockTicks;
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private TickList<Fluid> liquidTicks;
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private boolean lastSaveHadEntities;
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- private long lastSaveTime;
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+ public long lastSaveTime; // Paper
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private volatile boolean unsaved;
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private long inhabitedTime;
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@Nullable
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