Paper/paper-server
Bjarne Koll 17d76ae42b
Correctly die when cancelling EntityResurrectEvent (#11785)
The existing logic in LivingEntity#checkTotemDeathProtection completes
by checking whether the death protection component is null or not.
In cases where the event was cancelled, the component needs to be nulled
out to prevent the method from returning true, causing the player to
properly die.
2024-12-23 19:38:10 +01:00
..
patches Correctly die when cancelling EntityResurrectEvent (#11785) 2024-12-23 19:38:10 +01:00
src Throw during plugin update folder process on failed rename/delete (#11784) 2024-12-23 16:29:28 +01:00
build.gradle.kts [ci skip] Comment out update tasks, update comments 2024-12-23 12:29:27 +01:00
LGPL.txt
LICENCE.txt