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Since 1.21.2, vanilla split relative teleportation flags into position and delta/velocity flags into separate enum entries. This highlighted a design flaw in the paper api addition for teleport flags, which just simply mirrored internals while also only being able to apply the delta/velocity part of a flag, given the teleport target is always absolute in the API. This patch proposes to simply no longer expose the non-velocity related flags to the API, instead marking the entire Relative enum as being purely velocity related, as non-velocity related flags are not useful to callers. This was done over simply exposing all internal flags, as another vanilla change to the internal enum would result in the same breakage. The newly proposed API *only* promises that the passed flags prevent the loss of velocity in the specific axis/context, which should be independent enough of vanillas specific implementation of this feature.
44 lines
3.0 KiB
Diff
44 lines
3.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nassim Jahnke <nassim@njahnke.dev>
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Date: Mon, 11 Sep 2023 12:01:57 +1000
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Subject: [PATCH] Add slot sanity checks in container clicks
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 5be7304c8417e2987837d1c6ce8b80231fd29c51..1ef521e4552f8ce48f620d8932d5e9356b14ae57 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -3009,6 +3009,12 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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break;
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case SWAP:
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if ((packet.getButtonNum() >= 0 && packet.getButtonNum() < 9) || packet.getButtonNum() == 40) {
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+ // Paper start - Add slot sanity checks to container clicks
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+ if (packet.getSlotNum() < 0) {
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+ action = InventoryAction.NOTHING;
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+ break;
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+ }
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+ // Paper end - Add slot sanity checks to container clicks
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click = (packet.getButtonNum() == 40) ? ClickType.SWAP_OFFHAND : ClickType.NUMBER_KEY;
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Slot clickedSlot = this.player.containerMenu.getSlot(packet.getSlotNum());
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if (clickedSlot.mayPickup(this.player)) {
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diff --git a/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java b/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java
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index fc23e2dc42e907d5f8dc134a06102cc3e7fde515..22dc1569aabe69f139d9682ceb81311993706cb8 100644
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--- a/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java
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+++ b/src/main/java/net/minecraft/world/inventory/AbstractContainerMenu.java
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@@ -460,6 +460,7 @@ public abstract class AbstractContainerMenu {
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this.resetQuickCraft();
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}
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} else if (this.quickcraftStatus == 1) {
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+ if (slotIndex < 0) return; // Paper - Add slot sanity checks to container clicks
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slot = (Slot) this.slots.get(slotIndex);
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itemstack = this.getCarried();
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if (AbstractContainerMenu.canItemQuickReplace(slot, itemstack, true) && slot.mayPlace(itemstack) && (this.quickcraftType == 2 || itemstack.getCount() > this.quickcraftSlots.size()) && this.canDragTo(slot)) {
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@@ -634,6 +635,7 @@ public abstract class AbstractContainerMenu {
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int j2;
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if (actionType == ClickType.SWAP && (button >= 0 && button < 9 || button == 40)) {
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+ if (slotIndex < 0) return; // Paper - Add slot sanity checks to container clicks
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ItemStack itemstack4 = playerinventory.getItem(button);
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slot = (Slot) this.slots.get(slotIndex);
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