Paper/patches/server/0757-Correctly-handle-interactions-with-items-on-cooldown.patch
Spottedleaf 38b3182a90 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
befcf86d SPIGOT-7740: Fix using new map cursor types
09229095 Add EntityDamageEvent.DamageCause#CAMPFIRE

CraftBukkit Changes:
a1d2cd152 SPIGOT-7747: Mob head is not dropped when mob was blown up by a charged creeper
8078294bc SPIGOT-7746: Server Crashing when Players Getting into End Portals
8d842e250 SPIGOT-7744: Fix exception for shooting projectiles with flame enchantment
64e0ad129 SPIGOT-7744: Fix crash when shooting arrows in creative mode
819f7a10a Fix player items not dropping on death
0a0229bb5 Implement DamageCause#CAMPFIRE and minor improvement in exception for Unhandled block damage
2024-06-14 10:15:52 -07:00

61 lines
3.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 16 Jun 2022 21:57:02 -0700
Subject: [PATCH] Correctly handle interactions with items on cooldown
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index 03d89f326d320c5d778c3d1e2db7d6b88753faec..717d015dd4637dd9d568b751be1dc1046b0a0560 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -514,6 +514,7 @@ public class ServerPlayerGameMode {
BlockPos blockposition = hitResult.getBlockPos();
BlockState iblockdata = world.getBlockState(blockposition);
boolean cancelledBlock = false;
+ boolean cancelledItem = false; // Paper - correctly handle items on cooldown
if (!iblockdata.getBlock().isEnabled(world.enabledFeatures())) {
return InteractionResult.FAIL;
@@ -523,10 +524,10 @@ public class ServerPlayerGameMode {
}
if (player.getCooldowns().isOnCooldown(stack.getItem())) {
- cancelledBlock = true;
+ cancelledItem = true; // Paper - correctly handle items on cooldown
}
- PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(player, Action.RIGHT_CLICK_BLOCK, blockposition, hitResult.getDirection(), stack, cancelledBlock, hand, hitResult.getLocation());
+ PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(player, Action.RIGHT_CLICK_BLOCK, blockposition, hitResult.getDirection(), stack, cancelledBlock, cancelledItem, hand, hitResult.getLocation()); // Paper - correctly handle items on cooldown
this.firedInteract = true;
this.interactResult = event.useItemInHand() == Event.Result.DENY;
this.interactPosition = blockposition.immutable();
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 15afaf9b2fcff25288eb5739c9cc72fb301b875a..8233b2287c9cf3cfb4fd3f44d61c055e4076b355 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -546,6 +546,12 @@ public class CraftEventFactory {
}
public static PlayerInteractEvent callPlayerInteractEvent(net.minecraft.world.entity.player.Player who, Action action, BlockPos position, Direction direction, ItemStack itemstack, boolean cancelledBlock, InteractionHand hand, Vec3 targetPos) {
+ // Paper start - cancelledItem param
+ return CraftEventFactory.callPlayerInteractEvent(who, action, position, direction, itemstack, cancelledBlock, false, hand, targetPos);
+ }
+
+ public static PlayerInteractEvent callPlayerInteractEvent(net.minecraft.world.entity.player.Player who, Action action, BlockPos position, Direction direction, ItemStack itemstack, boolean cancelledBlock, boolean cancelledItem, InteractionHand hand, Vec3 targetPos) {
+ // Paper end - cancelledItem param
Player player = (who == null) ? null : (Player) who.getBukkitEntity();
CraftItemStack itemInHand = CraftItemStack.asCraftMirror(itemstack);
@@ -580,6 +586,11 @@ public class CraftEventFactory {
if (cancelledBlock) {
event.setUseInteractedBlock(Event.Result.DENY);
}
+ // Paper start
+ if (cancelledItem) {
+ event.setUseItemInHand(Result.DENY);
+ }
+ // Paper end
craftServer.getPluginManager().callEvent(event);
return event;