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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 312281ea PR-742: Make World implement Keyed CraftBukkit Changes: 2ac7fa7a SPIGOT-7014: getLootTable API should not persistently update loot table 7fdd7941 PR-1046: Make World implement Keyed 7bc728a6 PR-1045: Revert changes to persistence required checks Spigot Changes: b6d12d17 Rebuild patches
76 lines
3.9 KiB
Diff
76 lines
3.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Tue, 1 Mar 2016 13:24:16 -0600
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Subject: [PATCH] Allow nerfed mobs to jump and take water damage
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index f92f936c4b7e4fea63eef65c4ae8c10eeacb36b0..adb1f1bf96bd37b571fb53419db063d79a041bbf 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -127,4 +127,9 @@ public class PaperWorldConfig {
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fishingMaxTicks = getInt("fishing-time-range.MaximumTicks", 600);
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log("Fishing time ranges are between " + fishingMinTicks +" and " + fishingMaxTicks + " ticks");
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}
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+
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+ public boolean nerfedMobsShouldJump;
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+ private void nerfedMobsShouldJump() {
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+ nerfedMobsShouldJump = getBoolean("spawner-nerfed-mobs-should-jump", false);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 63cbe322c272761e769abaa1e707e50c0acbfd8d..d778209604c71a0728748dac91a5cb993f4357b7 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -1278,6 +1278,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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return this.isInWater() || this.isInRain();
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}
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+ @Deprecated public final boolean isInWaterOrRainOrBubble() { return isInWaterRainOrBubble(); } // Paper - OBFHELPER
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public boolean isInWaterRainOrBubble() {
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return this.isInWater() || this.isInRain() || this.isInBubbleColumn();
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}
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diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
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index 625641be06b7afafec59ce19ecd39c54bf840351..28d0be9c3391a636fdc04c2e081ed462ed512c5d 100644
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--- a/src/main/java/net/minecraft/world/entity/Mob.java
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+++ b/src/main/java/net/minecraft/world/entity/Mob.java
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@@ -105,6 +105,7 @@ public abstract class Mob extends LivingEntity {
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private final BodyRotationControl bodyRotationControl;
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protected PathNavigation navigation;
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public GoalSelector goalSelector;
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+ @Nullable public net.minecraft.world.entity.ai.goal.FloatGoal goalFloat; // Paper
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public GoalSelector targetSelector;
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@Nullable
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private LivingEntity target;
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@@ -801,7 +802,17 @@ public abstract class Mob extends LivingEntity {
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@Override
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protected final void serverAiStep() {
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++this.noActionTime;
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- if (!this.aware) return; // CraftBukkit
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+ if (!this.aware) { // Paper start - Allow nerfed mobs to jump, float and take water damage
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+ if (goalFloat != null) {
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+ if (goalFloat.canUse()) goalFloat.tick();
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+ this.getJumpControl().tick();
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+ }
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+ if (this.isSensitiveToWater() && isInWaterRainOrBubble()) {
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+ hurt(DamageSource.DROWN, 1.0F);
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+ }
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+ return;
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+ }
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+ // Paper end
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this.level.getProfiler().push("sensing");
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this.sensing.tick();
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this.level.getProfiler().pop();
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diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/FloatGoal.java b/src/main/java/net/minecraft/world/entity/ai/goal/FloatGoal.java
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index 01950951ea06e43bedeeede489a112e577617829..0e86eb2595cf9fbf24f789e0e9b4f05929d3164c 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/goal/FloatGoal.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/goal/FloatGoal.java
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@@ -9,6 +9,7 @@ public class FloatGoal extends Goal {
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public FloatGoal(Mob mob) {
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this.mob = mob;
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+ if (mob.getCommandSenderWorld().paperConfig.nerfedMobsShouldJump) mob.goalFloat = this; // Paper
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this.setFlags(EnumSet.of(Goal.Flag.JUMP));
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mob.getNavigation().setCanFloat(true);
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}
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