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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 312281ea PR-742: Make World implement Keyed CraftBukkit Changes: 2ac7fa7a SPIGOT-7014: getLootTable API should not persistently update loot table 7fdd7941 PR-1046: Make World implement Keyed 7bc728a6 PR-1045: Revert changes to persistence required checks Spigot Changes: b6d12d17 Rebuild patches
47 lines
2.1 KiB
Diff
47 lines
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 10 May 2020 22:12:46 -0400
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Subject: [PATCH] Ensure Entity AABB's are never invalid
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 14b3f14d2489bdbeb89886a115db2ba78cb97ad7..5d51296954dc9e1c3c9576d7afb5287c76ab3afe 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -599,8 +599,8 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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}
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public void setPos(double x, double y, double z) {
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- this.setPosRaw(x, y, z);
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- this.setBoundingBox(this.makeBoundingBox());
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+ this.setPosRaw(x, y, z, true); // Paper - force bounding box update
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+ // this.setBoundingBox(this.makeBoundingBox()); // Paper - move into setPositionRaw
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}
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protected AABB makeBoundingBox() {
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@@ -3783,6 +3783,11 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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}
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public final void setPosRaw(double x, double y, double z) {
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+ // Paper start
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+ this.setPosRaw(x, y, z, false);
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+ }
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+ public final void setPosRaw(double x, double y, double z, boolean forceBoundingBoxUpdate) {
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+ // Paper end
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if (this.position.x != x || this.position.y != y || this.position.z != z) {
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this.position = new Vec3(x, y, z);
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int i = Mth.floor(x);
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@@ -3805,6 +3810,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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}
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}
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+ // Paper start - never allow AABB to become desynced from position
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+ // hanging has its own special logic
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+ if (!(this instanceof net.minecraft.world.entity.decoration.HangingEntity) && (forceBoundingBoxUpdate || this.position.x != x || this.position.y != y || this.position.z != z)) {
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+ this.setBoundingBox(this.makeBoundingBox());
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+ }
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+ // Paper end
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}
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public void checkDespawn() {}
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