Paper/patches/server/0795-Prevent-excessive-velocity-through-repeated-crits.patch
Nassim Jahnke 18f0f8d1ca
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
312281ea PR-742: Make World implement Keyed

CraftBukkit Changes:
2ac7fa7a SPIGOT-7014: getLootTable API should not persistently update loot table
7fdd7941 PR-1046: Make World implement Keyed
7bc728a6 PR-1045: Revert changes to persistence required checks

Spigot Changes:
b6d12d17 Rebuild patches
2022-05-09 11:03:07 +02:00

39 lines
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <jahnke.nassim@gmail.com>
Date: Thu, 25 Nov 2021 10:25:09 +0100
Subject: [PATCH] Prevent excessive velocity through repeated crits
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index d64e946a3228b871fb8a9703a8631008078e4bec..4240d5bcb550c591706d978ddabffd79104faa37 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -2594,14 +2594,27 @@ public abstract class LivingEntity extends Entity {
return this.hasEffect(MobEffects.JUMP) ? (double) (0.1F * (float) (this.getEffect(MobEffects.JUMP).getAmplifier() + 1)) : 0.0D;
}
+ protected long lastJumpTime = 0L; // Paper
protected void jumpFromGround() {
double d0 = (double) this.getJumpPower() + this.getJumpBoostPower();
Vec3 vec3d = this.getDeltaMovement();
+ // Paper start
+ long time = System.nanoTime();
+ boolean canCrit = true;
+ if (this instanceof net.minecraft.world.entity.player.Player) {
+ canCrit = false;
+ if (time - this.lastJumpTime > (long)(0.250e9)) {
+ this.lastJumpTime = time;
+ canCrit = true;
+ }
+ }
+ // Paper end
this.setDeltaMovement(vec3d.x, d0, vec3d.z);
if (this.isSprinting()) {
float f = this.getYRot() * 0.017453292F;
+ if (canCrit) // Paper
this.setDeltaMovement(this.getDeltaMovement().add((double) (-Mth.sin(f) * 0.2F), 0.0D, (double) (Mth.cos(f) * 0.2F)));
}