Paper/patches/server/0034-Prevent-tile-entity-and-entity-crashes.patch
Spottedleaf 38dc3b25d8 Optimise chunk tick iteration
When per-player mob spawning is enabled we do not need to randomly
shuffle the chunk list. Additionally, we can use the NearbyPlayers
class to quickly retrieve nearby players instead of possible
searching all players on the server.
2023-09-23 22:31:00 -07:00

67 lines
4.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 1 Mar 2016 23:52:34 -0600
Subject: [PATCH] Prevent tile entity and entity crashes
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index fb78a91d1ab77f909823422c6d4e2ef7ed10c9c3..a022d009b72e366ed69d05087457b712970c0b84 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -728,11 +728,11 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
try {
tickConsumer.accept(entity);
} catch (Throwable throwable) {
- CrashReport crashreport = CrashReport.forThrowable(throwable, "Ticking entity");
- CrashReportCategory crashreportsystemdetails = crashreport.addCategory("Entity being ticked");
-
- entity.fillCrashReportCategory(crashreportsystemdetails);
- throw new ReportedException(crashreport);
+ // Paper start - Prevent tile entity and entity crashes
+ final String msg = String.format("Entity threw exception at %s:%s,%s,%s", entity.level().getWorld().getName(), entity.getX(), entity.getY(), entity.getZ());
+ MinecraftServer.LOGGER.error(msg, throwable);
+ entity.discard();
+ // Paper end
}
}
diff --git a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
index b300d12e9e00519028b53aca9c3fb01f589eaa91..63acd109a79ed752a05df3d4f1b99309297c2055 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
@@ -213,7 +213,12 @@ public abstract class BlockEntity {
return minecraftkey + " // " + this.getClass().getCanonicalName();
});
if (this.level != null) {
- CrashReportCategory.populateBlockDetails(crashReportSection, this.level, this.worldPosition, this.getBlockState());
+ // Paper start - Prevent TileEntity and Entity crashes
+ BlockState block = this.getBlockState();
+ if (block != null) {
+ CrashReportCategory.populateBlockDetails(crashReportSection, this.level, this.worldPosition, block);
+ }
+ // Paper end
CrashReportCategory.populateBlockDetails(crashReportSection, this.level, this.worldPosition, this.level.getBlockState(this.worldPosition));
}
}
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
index 85b38592c87bbc071d3fc5de5db131c6626fe004..fde60133d2c5557cd8d4a4d2e3a16aa96974fcbb 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
@@ -1147,11 +1147,11 @@ public class LevelChunk extends ChunkAccess {
gameprofilerfiller.pop();
} catch (Throwable throwable) {
- CrashReport crashreport = CrashReport.forThrowable(throwable, "Ticking block entity");
- CrashReportCategory crashreportsystemdetails = crashreport.addCategory("Block entity being ticked");
-
- this.blockEntity.fillCrashReportCategory(crashreportsystemdetails);
- throw new ReportedException(crashreport);
+ // Paper start - Prevent tile entity and entity crashes
+ final String msg = String.format("BlockEntity threw exception at %s:%s,%s,%s", LevelChunk.this.getLevel().getWorld().getName(), this.getPos().getX(), this.getPos().getY(), this.getPos().getZ());
+ net.minecraft.server.MinecraftServer.LOGGER.error(msg, throwable);
+ LevelChunk.this.removeBlockEntity(this.getPos());
+ // Paper end
// Spigot start
} finally {
this.blockEntity.tickTimer.stopTiming();