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77a5779e24
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 2ec53f49 PR-1050: Fix empty result check for Complex Recipes 10671012 PR-1044: Add CrafterCraftEvent 4d87ffe0 Use correct method in JavaDoc ae5e5817 SPIGOT-7850: Add API for Bogged shear state 46b6d445 SPIGOT-7837: Support data pack banner patterns d5d0cefc Fix JavaDoc error b3c2b83d PR-1036: Add API for InventoryView derivatives 1fe2c75a SPIGOT-7809: Add ShieldMeta CraftBukkit Changes: 8ee6fd1b8 SPIGOT-7857: Improve ItemMeta block data deserialization 8f26c30c6 SPIGOT-7857: Fix spurious internal NBT tag when deserializing BlockStateMeta 759061b93 SPIGOT-7855: Fire does not spread or burn blocks 00fc9fb64 SPIGOT-7853: AnvilInventory#getRepairCost() always returns 0 7501e2e04 PR-1450: Add CrafterCraftEvent 8c51673e7 SPIGOT-5731: PortalCreateEvent#getEntity returns null for nether portals ignited by flint and steel d53d0d0b1 PR-1456: Fix inverted logic in CraftCrafterView#setSlotDisabled 682a678c8 SPIGOT-7850: Add API for Bogged shear state fccf5243a SPIGOT-7837: Support data pack banner patterns 9c3bd4390 PR-1431: Add API for InventoryView derivatives 0cc6acbc4 SPIGOT-7849: Fix FoodComponent serialize with "using-converts-to" using null 2c5474952 Don't rely on tags for CraftItemMetas 20d107e46 SPIGOT-7846: Fix ItemMeta for hanging signs 76f59e315 Remove redundant clone in Dropper InventoryMoveItemEvent e61a53d25 SPIGOT-7817: Call InventoryMoveItemEvent for Crafters 894682e2d SPIGOT-7839: Remove redundant Java version checks 2c12b2187 SPIGOT-7809: Add ShieldMeta and fix setting shield base colours Spigot Changes: fb8fb722 Rebuild patches 34bd42b7 SPIGOT-7835: Fix issue with custom hopper settings
40 lines
2.5 KiB
Diff
40 lines
2.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Warrior <50800980+Warriorrrr@users.noreply.github.com>
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Date: Mon, 7 Aug 2023 12:58:28 +0200
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Subject: [PATCH] Cache map ids on item frames
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diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
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index f010be9605d7458add7e5693ff473fabf679c938..a2fbbbd7a66d4e7b1063638f8467e8887a417282 100644
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--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
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+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
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@@ -117,7 +117,7 @@ public class ServerEntity {
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ItemStack itemstack = entityitemframe.getItem();
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if (this.level.paperConfig().maps.itemFrameCursorUpdateInterval > 0 && this.tickCount % this.level.paperConfig().maps.itemFrameCursorUpdateInterval == 0 && itemstack.getItem() instanceof MapItem) { // CraftBukkit - Moved this.tickCounter % 10 logic here so item frames do not enter the other blocks // Paper - Make item frame map cursor update interval configurable
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- MapId mapid = (MapId) itemstack.get(DataComponents.MAP_ID);
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+ MapId mapid = entityitemframe.cachedMapId; // Paper - Perf: Cache map ids on item frames
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MapItemSavedData worldmap = MapItem.getSavedData(mapid, this.level);
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if (worldmap != null) {
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diff --git a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
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index ba4e0ad7c7c2731d61ec7f60f19d7e9ec31a28ba..5b7245cd99593ee90e17c97e0104f3aba9ae05ea 100644
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--- a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
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+++ b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
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@@ -50,6 +50,7 @@ public class ItemFrame extends HangingEntity {
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private static final float HEIGHT = 0.75F;
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public float dropChance;
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public boolean fixed;
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+ public @Nullable MapId cachedMapId; // Paper - Perf: Cache map ids on item frames
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public ItemFrame(EntityType<? extends ItemFrame> type, Level world) {
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super(type, world);
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@@ -322,6 +323,7 @@ public class ItemFrame extends HangingEntity {
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}
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private void onItemChanged(ItemStack stack) {
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+ this.cachedMapId = stack.getComponents().get(net.minecraft.core.component.DataComponents.MAP_ID); // Paper - Perf: Cache map ids on item frames
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if (!stack.isEmpty() && stack.getFrame() != this) {
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stack.setEntityRepresentation(this);
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}
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