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7ae47d4eb3
Mojang fixed it in MC-63720
63 lines
4.6 KiB
Diff
63 lines
4.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach@zachbr.io>
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Date: Mon, 6 May 2019 01:29:25 -0400
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Subject: [PATCH] Per-Player View Distance API placeholders
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I hope to look at this more in-depth soon. It appears doable.
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However this should not block the update.
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diff --git a/src/main/java/net/minecraft/server/EntityEnderDragon.java b/src/main/java/net/minecraft/server/EntityEnderDragon.java
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index 6bd55433fafcfd8079b8e7b1ce6b65daa13b83c1..144ad80520487749a212c0b2c030386af53af14e 100644
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--- a/src/main/java/net/minecraft/server/EntityEnderDragon.java
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+++ b/src/main/java/net/minecraft/server/EntityEnderDragon.java
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@@ -576,9 +576,10 @@ public class EntityEnderDragon extends EntityInsentient implements IMonster {
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if (this.deathAnimationTicks == 1 && !this.isSilent()) {
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// CraftBukkit start - Use relative location for far away sounds
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// this.world.b(1028, this.getChunkCoordinates(), 0);
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- //int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
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+ int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
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for (EntityPlayer player : (List<EntityPlayer>) ((WorldServer)world).getPlayers()) {
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- final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
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+ // final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
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+ // Paper end
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double deltaX = this.locX() - player.locX();
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double deltaZ = this.locZ() - player.locZ();
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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diff --git a/src/main/java/net/minecraft/server/EntityWither.java b/src/main/java/net/minecraft/server/EntityWither.java
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index ad5a7cbe83fb61b79203369895e82edca2ffcb72..06cf8ca80c314b7c236984c7f6236533ae7bb4a2 100644
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--- a/src/main/java/net/minecraft/server/EntityWither.java
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+++ b/src/main/java/net/minecraft/server/EntityWither.java
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@@ -208,9 +208,9 @@ public class EntityWither extends EntityMonster implements IRangedEntity {
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if (!this.isSilent()) {
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// CraftBukkit start - Use relative location for far away sounds
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// this.world.b(1023, new BlockPosition(this), 0);
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- //int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
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+ int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
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for (EntityPlayer player : (List<EntityPlayer>)this.world.getPlayers()) {
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- final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
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+ // final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
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double deltaX = this.locX() - player.locX();
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double deltaZ = this.locZ() - player.locZ();
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index f153c2d75768effe846789618732b3e212a2b8d3..1eaf0a0303e6d687d9626d1ffcca41d9169341a8 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -2047,6 +2047,16 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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super.remove();
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}
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}
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+
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+ @Override
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+ public int getViewDistance() {
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+ throw new NotImplementedException("Per-Player View Distance APIs need further understanding to properly implement (There are per world view distances though!)"); // TODO
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+ }
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+
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+ @Override
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+ public void setViewDistance(int viewDistance) {
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+ throw new NotImplementedException("Per-Player View Distance APIs need further understanding to properly implement (There are per world view distances though!)"); // TODO
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+ }
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// Paper end
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// Spigot start
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