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https://github.com/PaperMC/Paper.git
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87 lines
4.6 KiB
Diff
87 lines
4.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nassim Jahnke <jahnke.nassim@gmail.com>
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Date: Wed, 1 Dec 2021 12:36:25 +0100
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Subject: [PATCH] Prevent sending oversized item data in equipment and metadata
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diff --git a/src/main/java/net/minecraft/network/syncher/EntityDataSerializers.java b/src/main/java/net/minecraft/network/syncher/EntityDataSerializers.java
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index 0c79613597e9ed1fbeeb36e9cb60a70bbda17bb9..79593d42ef881aa96eab7ea1e50683fa48ff4896 100644
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--- a/src/main/java/net/minecraft/network/syncher/EntityDataSerializers.java
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+++ b/src/main/java/net/minecraft/network/syncher/EntityDataSerializers.java
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@@ -38,7 +38,7 @@ public class EntityDataSerializers {
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public static final EntityDataSerializer<ItemStack> ITEM_STACK = new EntityDataSerializer<ItemStack>() {
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@Override
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public void write(FriendlyByteBuf buf, ItemStack value) {
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- buf.writeItem(value);
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+ buf.writeItem(net.minecraft.world.entity.LivingEntity.sanitizeItemStack(value, false)); // Paper - prevent oversized data
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}
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@Override
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diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
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index cc418554b655ea4111631e4a1abf69776e150e7c..319dfa82dff1fe188a52bed5aa2d39575853b793 100644
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--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
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+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
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@@ -309,7 +309,10 @@ public class ServerEntity {
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ItemStack itemstack = ((LivingEntity) this.entity).getItemBySlot(enumitemslot);
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if (!itemstack.isEmpty()) {
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- list.add(Pair.of(enumitemslot, itemstack.copy()));
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+ // Paper start - prevent oversized data
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+ final ItemStack sanitized = LivingEntity.sanitizeItemStack(itemstack.copy(), false);
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+ list.add(Pair.of(enumitemslot, sanitized));
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+ // Paper end
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index b093d6552c0b0262414ac3e14a99f2d2eea6ce0e..0e4dcab5d77c60bfe7f3bc35c95c4da1f7f06800 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3109,7 +3109,10 @@ public abstract class LivingEntity extends Entity {
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equipmentChanges.forEach((enumitemslot, itemstack) -> {
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ItemStack itemstack1 = itemstack.copy();
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- list.add(Pair.of(enumitemslot, itemstack1));
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+ // Paper start - prevent oversized data
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+ ItemStack toSend = sanitizeItemStack(itemstack1, true);
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+ list.add(Pair.of(enumitemslot, toSend));
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+ // Paper end
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switch (enumitemslot.getType()) {
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case HAND:
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this.setLastHandItem(enumitemslot, itemstack1);
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@@ -3122,6 +3125,34 @@ public abstract class LivingEntity extends Entity {
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((ServerLevel) this.level).getChunkSource().broadcast(this, new ClientboundSetEquipmentPacket(this.getId(), list));
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}
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+ // Paper start - prevent oversized data
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+ public static ItemStack sanitizeItemStack(final ItemStack itemStack, final boolean copyItemStack) {
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+ if (itemStack.isEmpty() || !itemStack.hasTag()) {
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+ return itemStack;
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+ }
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+
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+ final ItemStack copy = copyItemStack ? itemStack.copy() : itemStack;
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+ final CompoundTag tag = copy.getTag();
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+ if (copy.is(Items.BUNDLE) && tag.get("Items") instanceof ListTag oldItems && !oldItems.isEmpty()) {
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+ // Bundles change their texture based on their fullness.
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+ org.bukkit.inventory.meta.BundleMeta bundleMeta = (org.bukkit.inventory.meta.BundleMeta) copy.asBukkitMirror().getItemMeta();
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+ int sizeUsed = 0;
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+ for (org.bukkit.inventory.ItemStack item : bundleMeta.getItems()) {
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+ int scale = 64 / item.getMaxStackSize();
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+ sizeUsed += scale * item.getAmount();
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+ }
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+ // Now we add a single fake item that uses the same amount of slots as all other items.
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+ ListTag items = new ListTag();
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+ items.add(new ItemStack(Items.PAPER, sizeUsed).save(new CompoundTag()));
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+ tag.put("Items", items);
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+ }
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+ if (tag.get("BlockEntityTag") instanceof CompoundTag blockEntityTag) {
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+ blockEntityTag.remove("Items");
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+ }
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+ return copy;
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+ }
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+ // Paper end
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+
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private ItemStack getLastArmorItem(EquipmentSlot slot) {
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return (ItemStack) this.lastArmorItemStacks.get(slot.getIndex());
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}
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