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f37381ea8a
Removes synchronization from sending packets Makes normal packet sends no longer need to be wrapped and queued like it use to work. Adds more packet queue immunities on top of keep alive to let the following scenarios go out without delay: - Keep Alive - Chat - Kick - All of the packets during the Player Joined World event Hoping that latter one helps join timeout issues more too for slow connections. Removes processing packet queue off of main thread - for the few cases where it is allowed, order is not necessary nor should it even be happening concurrently in first place (handshaking/login/status) Ensures packets sent asynchronously are dispatched on main thread This helps ensure safety for ProtocolLib as packet listeners are commonly accessing world state. This will allow you to schedule a packet to be sent async, but itll be dispatched sync for packet listeners to process. This should solve some deadlock risks This may provide a decent performance improvement because thread synchronization incurs a cache reset so by avoiding ever entering a synchronized block, we get to avoid that, and packet sending is a really hot activity.
36 lines
1.9 KiB
Diff
36 lines
1.9 KiB
Diff
From d6d78cc32a6f2eef77024202d1a006091c4fc7d9 Mon Sep 17 00:00:00 2001
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From: kashike <kashike@vq.lc>
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Date: Wed, 20 Mar 2019 21:19:29 -0700
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Subject: [PATCH] Use proper max length when serialising BungeeCord text
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component
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diff --git a/src/main/java/net/minecraft/server/PacketPlayOutChat.java b/src/main/java/net/minecraft/server/PacketPlayOutChat.java
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index 0ab611564ed..f7b2095bb75 100644
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--- a/src/main/java/net/minecraft/server/PacketPlayOutChat.java
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+++ b/src/main/java/net/minecraft/server/PacketPlayOutChat.java
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@@ -3,7 +3,7 @@ package net.minecraft.server;
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import java.io.IOException;
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public class PacketPlayOutChat implements Packet<PacketListenerPlayOut> {
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-
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+ private static final int MAX_LENGTH = Short.MAX_VALUE * 8 + 8; // Paper
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private IChatBaseComponent a;
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public net.md_5.bungee.api.chat.BaseComponent[] components; // Spigot
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private ChatMessageType b;
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@@ -32,9 +32,9 @@ public class PacketPlayOutChat implements Packet<PacketListenerPlayOut> {
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//packetdataserializer.a(net.md_5.bungee.chat.ComponentSerializer.toString(components)); // Paper - comment, replaced with below
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// Paper start - don't nest if we don't need to so that we can preserve formatting
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if (this.components.length == 1) {
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- packetdataserializer.a(net.md_5.bungee.chat.ComponentSerializer.toString(this.components[0]));
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+ packetdataserializer.a(net.md_5.bungee.chat.ComponentSerializer.toString(this.components[0]), MAX_LENGTH); // Paper - use proper max length
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} else {
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- packetdataserializer.a(net.md_5.bungee.chat.ComponentSerializer.toString(this.components));
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+ packetdataserializer.a(net.md_5.bungee.chat.ComponentSerializer.toString(this.components), MAX_LENGTH); // Paper - use proper max length
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}
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// Paper end
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} else {
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--
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2.26.2
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