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Removes synchronization from sending packets Makes normal packet sends no longer need to be wrapped and queued like it use to work. Adds more packet queue immunities on top of keep alive to let the following scenarios go out without delay: - Keep Alive - Chat - Kick - All of the packets during the Player Joined World event Hoping that latter one helps join timeout issues more too for slow connections. Removes processing packet queue off of main thread - for the few cases where it is allowed, order is not necessary nor should it even be happening concurrently in first place (handshaking/login/status) Ensures packets sent asynchronously are dispatched on main thread This helps ensure safety for ProtocolLib as packet listeners are commonly accessing world state. This will allow you to schedule a packet to be sent async, but itll be dispatched sync for packet listeners to process. This should solve some deadlock risks This may provide a decent performance improvement because thread synchronization incurs a cache reset so by avoiding ever entering a synchronized block, we get to avoid that, and packet sending is a really hot activity.
55 lines
2.6 KiB
Diff
55 lines
2.6 KiB
Diff
From e83faf8d07cdd383c05d13bcc5e125550528d0de Mon Sep 17 00:00:00 2001
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From: Spottedleaf <spottedleaf@spottedleaf.dev>
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Date: Mon, 6 Apr 2020 17:39:25 -0700
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Subject: [PATCH] Reduce memory footprint of NBTTagCompound
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Fastutil maps are going to have a lower memory footprint - which
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is important because we clone chunk data after reading it for safety.
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So, reduce the impact of the clone on GC.
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diff --git a/src/main/java/net/minecraft/server/NBTTagCompound.java b/src/main/java/net/minecraft/server/NBTTagCompound.java
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index 98deaba12ce..02a2ed1baa3 100644
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--- a/src/main/java/net/minecraft/server/NBTTagCompound.java
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+++ b/src/main/java/net/minecraft/server/NBTTagCompound.java
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@@ -31,7 +31,7 @@ public class NBTTagCompound implements NBTBase {
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if (i > 512) {
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throw new RuntimeException("Tried to read NBT tag with too high complexity, depth > 512");
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} else {
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- HashMap hashmap = Maps.newHashMap();
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+ it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap<String, NBTBase> hashmap = new it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap<>(8, 0.8f); // Paper - reduce memory footprint of NBTTagCompound
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byte b0;
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@@ -67,7 +67,7 @@ public class NBTTagCompound implements NBTBase {
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}
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public NBTTagCompound() {
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- this(Maps.newHashMap());
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+ this(new it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap<>(8, 0.8f)); // Paper - reduce memory footprint of NBTTagCompound
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}
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@Override
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@@ -402,9 +402,17 @@ public class NBTTagCompound implements NBTBase {
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@Override
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public NBTTagCompound clone() {
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- Map<String, NBTBase> map = Maps.newHashMap(Maps.transformValues(this.map, NBTBase::clone));
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+ // Paper start - reduce memory footprint of NBTTagCompound
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+ it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap<String, NBTBase> ret = new it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap<>(this.map.size(), 0.8f);
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- return new NBTTagCompound(map);
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+ Iterator<Map.Entry<String, NBTBase>> iterator = (this.map instanceof it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap) ? ((it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap)this.map).object2ObjectEntrySet().fastIterator() : this.map.entrySet().iterator();
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+ while (iterator.hasNext()) {
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+ Map.Entry<String, NBTBase> entry = iterator.next();
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+ ret.put(entry.getKey(), entry.getValue().clone());
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+ }
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+
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+ return new NBTTagCompound(ret);
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+ // Paper end - reduce memory footprint of NBTTagCompound
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}
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public boolean equals(Object object) {
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--
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2.26.2
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