Paper/Spigot-Server-Patches/0474-Reduce-memory-footprint-of-NBTTagCompound.patch
Aikar f37381ea8a
Optimize Network Manager to not need synchronization
Removes synchronization from sending packets
Makes normal packet sends no longer need to be wrapped and queued like it use to work.
Adds more packet queue immunities on top of keep alive to let the following scenarios go out
without delay:
  - Keep Alive
  - Chat
  - Kick
  - All of the packets during the Player Joined World event

Hoping that latter one helps join timeout issues more too for slow connections.

Removes processing packet queue off of main thread
  - for the few cases where it is allowed, order is not necessary nor
    should it even be happening concurrently in first place (handshaking/login/status)

Ensures packets sent asynchronously are dispatched on main thread

This helps ensure safety for ProtocolLib as packet listeners
are commonly accessing world state. This will allow you to schedule
a packet to be sent async, but itll be dispatched sync for packet
listeners to process.

This should solve some deadlock risks

This may provide a decent performance improvement because thread synchronization incurs a cache reset
so by avoiding ever entering a synchronized block, we get to avoid that, and packet sending is a really
hot activity.
2020-05-06 05:28:47 -04:00

55 lines
2.6 KiB
Diff

From e83faf8d07cdd383c05d13bcc5e125550528d0de Mon Sep 17 00:00:00 2001
From: Spottedleaf <spottedleaf@spottedleaf.dev>
Date: Mon, 6 Apr 2020 17:39:25 -0700
Subject: [PATCH] Reduce memory footprint of NBTTagCompound
Fastutil maps are going to have a lower memory footprint - which
is important because we clone chunk data after reading it for safety.
So, reduce the impact of the clone on GC.
diff --git a/src/main/java/net/minecraft/server/NBTTagCompound.java b/src/main/java/net/minecraft/server/NBTTagCompound.java
index 98deaba12ce..02a2ed1baa3 100644
--- a/src/main/java/net/minecraft/server/NBTTagCompound.java
+++ b/src/main/java/net/minecraft/server/NBTTagCompound.java
@@ -31,7 +31,7 @@ public class NBTTagCompound implements NBTBase {
if (i > 512) {
throw new RuntimeException("Tried to read NBT tag with too high complexity, depth > 512");
} else {
- HashMap hashmap = Maps.newHashMap();
+ it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap<String, NBTBase> hashmap = new it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap<>(8, 0.8f); // Paper - reduce memory footprint of NBTTagCompound
byte b0;
@@ -67,7 +67,7 @@ public class NBTTagCompound implements NBTBase {
}
public NBTTagCompound() {
- this(Maps.newHashMap());
+ this(new it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap<>(8, 0.8f)); // Paper - reduce memory footprint of NBTTagCompound
}
@Override
@@ -402,9 +402,17 @@ public class NBTTagCompound implements NBTBase {
@Override
public NBTTagCompound clone() {
- Map<String, NBTBase> map = Maps.newHashMap(Maps.transformValues(this.map, NBTBase::clone));
+ // Paper start - reduce memory footprint of NBTTagCompound
+ it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap<String, NBTBase> ret = new it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap<>(this.map.size(), 0.8f);
- return new NBTTagCompound(map);
+ Iterator<Map.Entry<String, NBTBase>> iterator = (this.map instanceof it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap) ? ((it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap)this.map).object2ObjectEntrySet().fastIterator() : this.map.entrySet().iterator();
+ while (iterator.hasNext()) {
+ Map.Entry<String, NBTBase> entry = iterator.next();
+ ret.put(entry.getKey(), entry.getValue().clone());
+ }
+
+ return new NBTTagCompound(ret);
+ // Paper end - reduce memory footprint of NBTTagCompound
}
public boolean equals(Object object) {
--
2.26.2