Paper/Spigot-Server-Patches/0478-Optimise-entity-hard-collision-checking.patch
Aikar f37381ea8a
Optimize Network Manager to not need synchronization
Removes synchronization from sending packets
Makes normal packet sends no longer need to be wrapped and queued like it use to work.
Adds more packet queue immunities on top of keep alive to let the following scenarios go out
without delay:
  - Keep Alive
  - Chat
  - Kick
  - All of the packets during the Player Joined World event

Hoping that latter one helps join timeout issues more too for slow connections.

Removes processing packet queue off of main thread
  - for the few cases where it is allowed, order is not necessary nor
    should it even be happening concurrently in first place (handshaking/login/status)

Ensures packets sent asynchronously are dispatched on main thread

This helps ensure safety for ProtocolLib as packet listeners
are commonly accessing world state. This will allow you to schedule
a packet to be sent async, but itll be dispatched sync for packet
listeners to process.

This should solve some deadlock risks

This may provide a decent performance improvement because thread synchronization incurs a cache reset
so by avoiding ever entering a synchronized block, we get to avoid that, and packet sending is a really
hot activity.
2020-05-06 05:28:47 -04:00

220 lines
11 KiB
Diff

From 8ec1a7844e8695e13ee75b99bd67c2e759a2e20a Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Wed, 15 Apr 2020 18:08:53 -0700
Subject: [PATCH] Optimise entity hard collision checking
Very few entities actually hard collide, so store them in their own
entity slices and provide a special getEntites type call just for them.
This reduces entity collision checking impact (in my testing) by 25%
for crammed entities (shove 130 cows into an 8x6 area in one chunk).
Less crammed entities are likely to show significantly less benefit.
Effectively, this patch optimises crammed entity situations.
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 33456b0bb42..750fb07756f 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -90,6 +90,54 @@ public class Chunk implements IChunkAccess {
private final int[] inventoryEntityCounts = new int[16];
// Paper end
+ // Paper start - optimise hard collision handling
+ final com.destroystokyo.paper.util.maplist.EntityList[] hardCollidingEntities = new com.destroystokyo.paper.util.maplist.EntityList[16];
+
+ {
+ for (int i = 0, len = this.hardCollidingEntities.length; i < len; ++i) {
+ this.hardCollidingEntities[i] = new com.destroystokyo.paper.util.maplist.EntityList();
+ }
+ }
+
+ public final void getHardCollidingEntities(@Nullable Entity entity, AxisAlignedBB axisalignedbb, List<Entity> into) {
+ // copied from getEntities
+ int min = MathHelper.floor((axisalignedbb.minY - 2.0D) / 16.0D);
+ int max = MathHelper.floor((axisalignedbb.maxY + 2.0D) / 16.0D);
+
+ min = MathHelper.clamp(min, 0, this.hardCollidingEntities.length - 1);
+ max = MathHelper.clamp(max, 0, this.hardCollidingEntities.length - 1);
+
+ for (int k = min; k <= max; ++k) {
+ com.destroystokyo.paper.util.maplist.EntityList entityList = this.hardCollidingEntities[k];
+ Entity[] entities = entityList.getRawData();
+
+ for (int i = 0, len = entityList.size(); i < len; ++i) {
+ Entity entity1 = entities[i];
+ if (entity1.shouldBeRemoved) continue; // Paper
+
+ if (entity1 != entity && entity1.getBoundingBox().intersects(axisalignedbb)) {
+ into.add(entity1);
+
+ if (!(entity1 instanceof EntityEnderDragon)) {
+ continue;
+ }
+
+ EntityComplexPart[] aentitycomplexpart = ((EntityEnderDragon) entity1).getComplexParts();
+ int l = aentitycomplexpart.length;
+
+ for (int i1 = 0; i1 < l; ++i1) {
+ EntityComplexPart entitycomplexpart = aentitycomplexpart[i1];
+
+ if (entitycomplexpart != entity && entitycomplexpart.getBoundingBox().intersects(axisalignedbb)) {
+ into.add(entitycomplexpart);
+ }
+ }
+ }
+ }
+ }
+ }
+ // Paper end - optimise hard collision handling
+
public Chunk(World world, ChunkCoordIntPair chunkcoordintpair, BiomeStorage biomestorage, ChunkConverter chunkconverter, TickList<Block> ticklist, TickList<FluidType> ticklist1, long i, @Nullable ChunkSection[] achunksection, @Nullable Consumer<Chunk> consumer) {
this.sections = new ChunkSection[16];
this.e = Maps.newHashMap();
@@ -539,7 +587,7 @@ public class Chunk implements IChunkAccess {
entity.chunkY = k;
entity.chunkZ = this.loc.z;
this.entities.add(entity); // Paper - per chunk entity list
- this.entitySlices[k].add(entity);
+ this.entitySlices[k].add(entity); if (entity.hardCollides()) this.hardCollidingEntities[k].add(entity); // Paper - optimise hard colliding entities
// Paper start
if (entity instanceof EntityItem) {
itemCounts[k]++;
@@ -576,7 +624,7 @@ public class Chunk implements IChunkAccess {
entity.entitySlice = null;
entity.inChunk = false;
}
- if (!this.entitySlices[i].remove(entity)) {
+ if (entity.hardCollides()) this.hardCollidingEntities[i].remove(entity); if (!this.entitySlices[i].remove(entity)) { // Paper - optimise hard colliding entities
return;
}
if (entity instanceof EntityItem) {
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 0dbe2dce111..324fd07bcee 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -210,6 +210,40 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
}
// CraftBukkit end
+ // Paper start
+ /**
+ * Overriding this field will cause memory leaks.
+ */
+ private final boolean hardCollides;
+
+ private static final java.util.Map<Class<? extends Entity>, Boolean> cachedOverrides = java.util.Collections.synchronizedMap(new java.util.WeakHashMap<>());
+ {
+ Boolean hardCollides = cachedOverrides.get(this.getClass());
+ if (hardCollides == null) {
+ try {
+ Object getHardCollisionBoxMethod = Entity.class.getMethod("au");
+ Object getHardCollisionBoxEntityMethod = Entity.class.getMethod("j", Entity.class);
+ if (!this.getClass().getMethod("au").equals(getHardCollisionBoxMethod)) {
+ hardCollides = Boolean.TRUE;
+ } else if (!this.getClass().getMethod("j", Entity.class).equals(getHardCollisionBoxEntityMethod)) {
+ hardCollides = Boolean.TRUE;
+ } else {
+ hardCollides = Boolean.FALSE;
+ }
+ cachedOverrides.put(this.getClass(), hardCollides);
+ } catch (Throwable thr) {
+ // shouldn't happen, just explode
+ throw new RuntimeException(thr);
+ }
+ }
+ this.hardCollides = hardCollides.booleanValue();
+ }
+
+ public final boolean hardCollides() {
+ return this.hardCollides;
+ }
+ // Paper end
+
public Entity(EntityTypes<?> entitytypes, World world) {
this.id = Entity.entityCount.incrementAndGet();
this.passengers = Lists.newArrayList();
diff --git a/src/main/java/net/minecraft/server/EntityEnderDragon.java b/src/main/java/net/minecraft/server/EntityEnderDragon.java
index 5bf99e0028b..aecdaacfc7d 100644
--- a/src/main/java/net/minecraft/server/EntityEnderDragon.java
+++ b/src/main/java/net/minecraft/server/EntityEnderDragon.java
@@ -847,6 +847,7 @@ public class EntityEnderDragon extends EntityInsentient implements IMonster {
@Override
public void checkDespawn() {}
+ public final EntityComplexPart[] getComplexParts() { return this.eo(); } // Paper - OBFHELPER
public EntityComplexPart[] eo() {
return this.children;
}
diff --git a/src/main/java/net/minecraft/server/IEntityAccess.java b/src/main/java/net/minecraft/server/IEntityAccess.java
index 4157e50e4d9..5135308fb61 100644
--- a/src/main/java/net/minecraft/server/IEntityAccess.java
+++ b/src/main/java/net/minecraft/server/IEntityAccess.java
@@ -42,17 +42,26 @@ public interface IEntityAccess {
return this.b(oclass, axisalignedbb, IEntitySelector.f);
}
+ // Paper start - optimise hard collision
+ /**
+ * Not guaranteed to only return hard colliding entites
+ */
+ default List<Entity> getHardCollidingEntities(@Nullable Entity entity, AxisAlignedBB axisalignedbb) {
+ return this.getEntities(entity, axisalignedbb);
+ }
+ // Paper end - optimise hard collision
+
default Stream<VoxelShape> b(@Nullable Entity entity, AxisAlignedBB axisalignedbb, Set<Entity> set) {
if (axisalignedbb.a() < 1.0E-7D) {
return Stream.empty();
} else {
AxisAlignedBB axisalignedbb1 = axisalignedbb.g(1.0E-7D);
- Stream<AxisAlignedBB> stream = this.getEntities(entity, axisalignedbb1).stream().filter((entity1) -> { // Paper - decompile fix
+ Stream<AxisAlignedBB> stream = ((entity != null && entity.hardCollides()) ? this.getEntities(entity, axisalignedbb) : this.getHardCollidingEntities(entity, axisalignedbb1)).stream().filter((entity1) -> { // Paper - decompile fix // Paper - optimise hard collision
return !set.contains(entity1);
}).filter((entity1) -> {
return entity == null || !entity.isSameVehicle(entity1);
}).flatMap((entity1) -> {
- return Stream.of(entity1.au(), entity == null ? null : entity.j(entity1));
+ return Stream.of(entity1.au(), entity == null ? null : entity.j(entity1)); // Paper - optimise hard collision - diff on change, these are the methods that only hard colliding entities override
}).filter(Objects::nonNull);
return stream.filter(axisalignedbb1::c).map(VoxelShapes::a);
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index c8619af2cf4..899c535c405 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -1178,6 +1178,32 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
return this.getChunkAt(i, j, ChunkStatus.FULL, false);
}
+ // Paper start - optimise hard collision handling
+ @Override
+ public List<Entity> getHardCollidingEntities(@Nullable Entity entity, AxisAlignedBB axisalignedbb) {
+ // copied from below
+ List<Entity> list = Lists.newArrayList();
+ int i = MathHelper.floor((axisalignedbb.minX - 2.0D) / 16.0D);
+ int j = MathHelper.floor((axisalignedbb.maxX + 2.0D) / 16.0D);
+ int k = MathHelper.floor((axisalignedbb.minZ - 2.0D) / 16.0D);
+ int l = MathHelper.floor((axisalignedbb.maxZ + 2.0D) / 16.0D);
+
+ ChunkProviderServer chunkProvider = ((ChunkProviderServer)this.chunkProvider);
+
+ for (int i1 = i; i1 <= j; ++i1) {
+ for (int j1 = k; j1 <= l; ++j1) {
+ Chunk chunk = chunkProvider.getChunkAtIfLoadedMainThread(i1, j1);
+
+ if (chunk != null) {
+ chunk.getHardCollidingEntities(entity, axisalignedbb, list);
+ }
+ }
+ }
+
+ return list;
+ }
+ // Paper end - optimise hard collision handling
+
@Override
public List<Entity> getEntities(@Nullable Entity entity, AxisAlignedBB axisalignedbb, @Nullable Predicate<? super Entity> predicate) {
this.getMethodProfiler().c("getEntities");
--
2.26.2