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5599e43ca4
We shouldn't ever be dropping API anyways. Dropped Async Chunk load v1 since its useless now Added scheduler decompile fixes incase we do end up needing them
62 lines
2.6 KiB
Diff
62 lines
2.6 KiB
Diff
From 656824f3d0c0f73417897c1ce3391a91849ec476 Mon Sep 17 00:00:00 2001
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From: Byteflux <byte@byteflux.net>
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Date: Tue, 1 Mar 2016 14:27:13 -0600
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Subject: [PATCH] Configurable speed for water flowing over lava
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 4da846719..d3484489b 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -123,4 +123,10 @@ public class PaperWorldConfig {
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if (fallingBlockHeightNerf != 0) log("Falling Block Height Limit set to Y: " + fallingBlockHeightNerf);
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if (entityTNTHeightNerf != 0) log("TNT Entity Height Limit set to Y: " + entityTNTHeightNerf);
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}
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+
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+ public int waterOverLavaFlowSpeed;
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+ private void waterOverLawFlowSpeed() {
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+ waterOverLavaFlowSpeed = getInt("water-over-lava-flow-speed", 5);
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+ log("Water over lava flow speed: " + waterOverLavaFlowSpeed);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/BlockFlowing.java b/src/main/java/net/minecraft/server/BlockFlowing.java
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index 7b74df5b9..62234a7c9 100644
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--- a/src/main/java/net/minecraft/server/BlockFlowing.java
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+++ b/src/main/java/net/minecraft/server/BlockFlowing.java
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@@ -30,7 +30,7 @@ public class BlockFlowing extends BlockFluids {
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b0 = 2;
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}
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- int j = this.a(world);
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+ int j = this.getFlowSpeed(world, blockposition); // Paper
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int k;
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if (i > 0) {
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@@ -261,8 +261,22 @@ public class BlockFlowing extends BlockFluids {
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public void onPlace(World world, BlockPosition blockposition, IBlockData iblockdata) {
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if (!this.e(world, blockposition, iblockdata)) {
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- world.a(blockposition, (Block) this, this.a(world));
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+ world.a(blockposition, (Block) this, this.getFlowSpeed(world, blockposition)); // Paper
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}
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}
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+
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+ /**
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+ * Paper - Get flow speed. Throttle if its water and flowing adjacent to lava
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+ */
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+ public int getFlowSpeed(World world, BlockPosition blockposition) {
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+ if (this.material == Material.WATER && (
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+ world.getType(blockposition.north(1)).getBlock().material == Material.LAVA ||
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+ world.getType(blockposition.south(1)).getBlock().material == Material.LAVA ||
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+ world.getType(blockposition.west(1)).getBlock().material == Material.LAVA ||
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+ world.getType(blockposition.east(1)).getBlock().material == Material.LAVA)) {
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+ return world.paperConfig.waterOverLavaFlowSpeed;
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+ }
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+ return super.a(world);
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+ }
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}
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--
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2.18.0
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